Diablo III

Level Skill Skill Runes

1

Fists of Thunder

Primary

Generate: 6 Spirit per attack

Unleash a series of extremely fast punches that deal 110% weapon damage as Lightning. Every third hit deals damage to all enemies in front of you and knocks them back a short distance. Generates Spirit faster than other Spirit-generating skills due to the high attack speed.

  • Thunderclap
  • Lightning Flash
  • Static Charge
  • Quickening
  • Bounding Light

2

Lashing Tail Kick

Secondary

Cost: 30 Spirit

Unleash a deadly roundhouse kick that knocks enemies back and deals 200% weapon damage.

  • Vulture Claw Kick
  • Sweeping Armada
  • Spinning Flame Kick
  • Scorpion Sting
  • Hand of Ytar

3

Deadly Reach

Primary

Generate: 6 Spirit per attack

Project lines of pure force over a short distance for 110% weapon damage. Every third hit extends 25 yards.

  • Piercing Trident
  • Keen Eye
  • Scattered Blows
  • Strike from Beyond
  • Foresight

4

Blinding Flash

Defensive

Cost: 10 Spirit
Cooldown: 15 seconds

Create a flash of light that blinds all enemies within 20 yards for 3 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks.

  • Self Reflection
  • Blinded and Confused
  • Blinding Echo
  • Searing Light
  • Faith in the Light

5

Tempest Rush

Secondary

Cost: 15 Spirit plus an additional 10 Spirit while channeling

Charge directly through your enemies, knocking them back and hobbling them, slowing their movement by 60% for 2 seconds. Also deals 50% weapon damage while running.

  • Northern Breeze
  • Tailwind
  • Flurry
  • Slipstream
  • Bluster

8

Breath of Heaven

Defensive

Cost: 25 Spirit
Cooldown: 15 seconds

A blast of divine energy heals you and all allies within 12 yards for 6202 - 7442 Life.

  • Circle of Scorn
  • Circle of Life
  • Blazing Wrath
  • Infused with Light
  • Penitent Flame

9

Dashing Strike

Techniques

Cost: 25 Spirit

Quickly dash at the targeted enemy or location, striking for 100% weapon damage and rooting the target for 1 second.

  • Way of the Falling Star
  • Flying Side Kick
  • Quicksilver
  • Soaring Skull
  • Blinding Speed

11

Crippling Wave

Primary

Generate: 6 Spirit per attack

Unleash a series of large sweeping attacks that cause 110% weapon damage to all enemies in front of you. Every third hit damages all enemies around you and dazes them, slowing their movement speed by 30% and attack speed by 20% for 3 seconds.

  • Mangle
  • Concussion
  • Rising Tide
  • Tsunami
  • Breaking Wave

12

Wave of Light

Secondary

Cost: 75 Spirit

Focuses a wave of light that crushes enemies for 215% weapon damage as Holy, followed by an additional 45% weapon damage as Holy to all enemies in a line.

  • Wall of Light
  • Explosive Light
  • Empowered Wave
  • Blinding Light
  • Pillar of the Ancients

13

Exploding Palm

Techniques

Cost: 40 Spirit

Cause a target to Bleed for 220% weapon damage as Physical over 3 seconds. If the target dies while bleeding, it explodes and deals 30% of the target's maximum Life as Physical damage to all nearby enemies.

  • The Flesh is Weak
  • Strong Spirit
  • Creeping Demise
  • Impending Doom
  • Essence Burn

14

Cyclone Strike

Focus

Cost: 50 Spirit

Pull all enemies within 24 yards towards you, followed by a furious blast of energy that deals 100% weapon damage as Holy.

  • Eye of the Storm
  • Implosion
  • Sunburst
  • Wall of Wind
  • Soothing Breeze

15

Way of the Hundred Fists

Primary

Generate: 6 Spirit per attack

Unleash a rapid series of punches that strikes enemies for 140% weapon damage.

  • Hands of Lightning
  • Blazing Fists
  • Fists of Fury
  • Spirited Salvo
  • Windforce Flurry

16

Serenity

Defensive

Cost: 10 Spirit
Cooldown: 20 seconds

You are enveloped in a protective shield that absorbs all incoming damage for 3 seconds and grants immunity to all control impairing effects.

  • Peaceful Repose
  • Reap What Is Sown
  • Tranquility
  • Ascension
  • Instant Karma

17

Seven-Sided Strike

Focus

Cost: 50 Spirit
Cooldown: 30 seconds

Dash rapidly between nearby enemies, dealing 777% weapon damage over 7 hits.

  • Sudden Assault
  • Several-Sided Strike
  • Pandemonium
  • Sustained Attack
  • Fulminating Onslaught

19

Mantra of Evasion

Mantras

Cost: 50 Spirit

Recite a Mantra that grants you and your allies within 40 yards a 15% chance to dodge attacks for 3 minutes.

For 3 seconds after activation, a second effect grants an additional 15% chance to dodge attacks.

This is a Mantra. You can only have one Mantra active at a time.

  • Hard Target
  • Divine Protection
  • Wind through the Reeds
  • Perseverance
  • Backlash

21

Mantra of Retribution

Mantras

Cost: 50 Spirit

Recite a Mantra that causes you and your allies within 40 yards to reflect melee damage back at enemies, dealing Holy damage equal to 40% of the damage sustained. The effect lasts for 3 minutes.

For 3 seconds after activation, the effect on you increases to 80% of the damage sustained.

This is a Mantra. You can only have one Mantra active at a time.

  • Retaliation
  • Transgression
  • Indignation
  • Against All Odds
  • Collateral Damage

21

Sweeping Wind

Techniques

Cost: 75 Spirit

Surround yourself in a vortex that continuously deals 15% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 2 times for a total of 45% weapon damage to nearby enemies.

  • Master of Wind
  • Blade Storm
  • Fire Storm
  • Inner Storm
  • Cyclone

22

Inner Sanctuary

Defensive

Cost: 30 Spirit
Cooldown: 20 seconds

Create a runic circle of protection on the ground for 5 seconds that cannot be passed by enemies.

  • Safe Haven
  • Sanctified Ground
  • Consecration
  • Circle of Protection
  • Forbidden Palace

22

Mystic Ally

Focus

Cost: 25 Spirit

Summon a mystic ally to fight alongside you until it is destroyed. The ally deals 40% of your weapon damage as Physical per swing.

  • Water Ally
  • Fire Ally
  • Air Ally
  • Eternal Ally
  • Earth Ally

26

Mantra of Healing

Mantras

Cost: 50 Spirit

Recite a Mantra that causes you and your allies within 40 yards to gain increased Life regeneration by 310 Life per second. The Mantra lasts 3 minutes.

For 3 seconds after activation, the effect is increased to 1240.4 Life per second.

This is a Mantra. You can only have one Mantra active at a time.

  • Sustenance
  • Circular Breathing
  • Boon of Protection
  • Heavenly Body
  • Time of Need

30

Mantra of Conviction

Mantras

Cost: 50 Spirit

Recite a Mantra that causes all enemies within 20 yards of you to take 12% additional damage. The Mantra lasts 3 minutes.

For 3 seconds after activation, the effect is increased to 24% additional damage.

This is a Mantra. You can only have one Mantra active at a time.

  • Overawe
  • Intimidation
  • Dishearten
  • Reclamation
  • Submission
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Comments (47)

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Monk is nice! Don't you dare nerf us Blizz!
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GullianBare#1785
GullianBare
GullianBare
10 hours, 9 minutes ago
I agree with you,looper ;))))
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monk is !@#$ing great
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so far best monk combo tested: way of the hundred fists / serenity / breath of heaven / cyclone strike / seven sided strike...imo ofc :)
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Himura
Aggra (Português)
Himura
2 days, 9 hours ago
Most OP class in the game ^^
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Then you probably haven't play the monk yet. I can tell you from experience the monk is awsome.
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Pannenkoekje
Frostmane
Pannenkoekje
4 days, 15 hours ago
I think the monk sucks i preffer the demon hunter **** yeah
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Monk ftw!
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Hokuto Shinken is invincible!
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MONK !!
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Spaceballz #745
Spaceballz
6 days, 14 hours ago
NIEMALS ZOCK ICH GLOCKE!
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Morfeas #296
Morfeas
10/05/2012
tempest rush can be handy for ''interupting'' surtain monsters in harder difficulties where they get extra powers
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Tempest Rush, seems a bit useless :( looks good but no damage at all, i understood how it should work, separate the enemy and solo kill but ...
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GraviticWar #163
GraviticWar
24/04/2012
Tempest Rush was disappointing.
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GraviticWar #163
GraviticWar
24/04/2012
Really enjoyed playing the Monk in the Open Beta and that was only with the limited choices that the beta provides ! Most skillful class.
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Zetonx
The Maelstrom
Zetonx
23/04/2012
I'm gonna roll a monk since i enjoyed it so much during the open beta :D just gonna love the bell :D
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Roccccc #384
Roccccc
17/04/2012
This is my char. Want Which doctor but too many players are going to take it. So taking this one, and will use exploding palm :D on everybody! pretty cool doode.
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Glowyrm#1132
D3BETA
Glowyrm
12/04/2012
I can't help but think that Crippling Wave is the best generator. I plan on using others because I do some some good ones (Hundred Fists w/ Spirited Salvo rune) but I feel like most Monks are going to jump on Crippling Wave because it seems to do so much.
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Bishamon #214
Bishamon
27/03/2012
I wanna see sweeping wind in action, the tooltip is kinda vague!
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Treetoz
Lightbringer
Treetoz
26/03/2012
OMG that's must hurt
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Tiberian #301
Tiberian
23/03/2012
Monk is really good, and I realize that the Wave of Light is not so horrible :) So, it`s good too.
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Andrøx
Nordrassil
Andrøx
22/03/2012
so epic im going to play Monk for real
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Unwanted#2902
D3BETA
Unwanted
18/03/2012
aaawooooga
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Wolfling
Stormrage
Wolfling
16/03/2012
omg can't wait, i'm so Rolling a Monk.
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Epicfailed
Bronzebeard
Epicfailed
08/03/2012
me neither :3
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Prodigy #861
Prodigy
05/03/2012
Gawd!!!!!!!! i CANT FRIGGIN WAIT!!!!!!!
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ZeroOneZero #747
ZeroOneZero
26/02/2012
the best!
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Pantera #198
Pantera
12/01/2012
+1 to Adeo...
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been waiting for Diablo 3 since 2004 when the rumors spreaded.... Now it's almost time.
I can't sleep, I can't eat, I can't get a moment of clarity and rest..

Please Blizzard let the reign of emotional pain and waiting end soon.
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Nickoz
The Maelstrom
Nickoz
12/03/2012
@Adeo: dude do you actualy have a life then :O...
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Thorgrim
Stormscale
Thorgrim
26/12/2011
Monks "Exploding Palm" attack reminds me of the "Five Point Palm Exploding Heart Technique" in the Kill Bill 2 movie. :D
Im gonna play monk for sure.
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Xani #814
Xani
18/03/2012
@Thorgrim: HAHA true xD
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demon proof monk!
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Alee #717
Alee
09/11/2011
Is there a 1 inch punch too that deal 25% dmg ^_^! it will be crazy and cool.
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Melkaya
Sylvanas
Melkaya
27/10/2011
hehe but Serenity (bubble) still great' :)
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Shamancar
Bloodfeather
Shamancar
19/10/2011
they look cool=Pmantra of conviction & breath of heaven and rest of the talents go to dps=D
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Undo
Magtheridon
Undo
16/10/2011
Lashing tail kick is now with only 3 sec cd? Woha! Cool!
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Ruderalïs
Neptulon
Ruderalïs
15/10/2011
They removed Impenetrable Defense >:,C
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Fablean
Stormscale
Fablean
19/03/2012
@Ruderalïs: This skill was the reason why I wanted to play as a monk. Good thing that it was only one of my reasons, but sadly it was the main one. :|
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WataGwaN #558
WataGwaN
28/09/2011
Oo looking real good