Diablo III

Level Skill Skill Runes

1

Poison Dart

Primary

Cost: 10 Mana

Shoot a deadly Poison Dart that deals 100% weapon damage as Poison and an additional 40% weapon damage as Poison over 2 seconds.

  • Splinters
  • Numbing Dart
  • Spined Dart
  • Flaming Dart
  • Snake to the Face

2

Grasp of the Dead

Secondary

Cost: 122 Mana
Cooldown: 8 seconds

Ghoulish hands reach out from the ground, slowing enemy movement by 60% and dealing 20% weapon damage as Physical for 8 seconds.

  • Unbreakable Grasp
  • Groping Eels
  • Death Is Life
  • Desperate Grasp
  • Rain of Corpses

3

Corpse Spiders

Primary

Cost: 5 Mana

Throw a jar with 4 spiders that attack nearby enemies for 16% weapon damage as Physical before dying.

  • Leaping Spiders
  • Spider Queen
  • Widowmakers
  • Medusa Spiders
  • Blazing Spiders

4

Summon Zombie Dogs

Defensive

Cost: 49 Mana
Cooldown: 60 seconds

Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 9% of your weapon damage as Physical per hit.

  • Rabid Dogs
  • Final Gift
  • Life Link
  • Burning Dogs
  • Leeching Beasts

5

Firebats

Secondary

Cost: 122 Mana

Call forth a swarm of fiery bats to burn enemies in front of you for 150% weapon damage as Fire.

  • Dire Bats
  • Vampire Bats
  • Plague Bats
  • Hungry Bats
  • Cloud of Bats

8

Horrify

Defensive

Cost: 37 Mana
Cooldown: 20 seconds

Don a spectral mask that horrifies all enemies within 12 yards, causing them to run in Fear for 4 seconds.

  • Phobia
  • Stalker
  • Face of Death
  • Frightening Aspect
  • Ruthless Terror

9

Soul Harvest

Terror

Cost: 59 Mana
Cooldown: 15 seconds

Feed on the life force of up to 5 enemies within 16 yards. Gain 130 Intelligence for each affected enemy. This effect lasts 30 seconds.

  • Swallow Your Soul
  • Siphon
  • Languish
  • Soul to Waste
  • Vengeful Spirit

11

Plague of Toads

Primary

Cost: 34 Mana

Release a handful of toads that deal 130% weapon damage as Poison to enemies they come in contact with.

  • Explosive Toads
  • Toad of Hugeness
  • Rain of Toads
  • Addling Toads
  • Toad Affinity

12

Haunt

Secondary

Cost: 98 Mana

Haunt an enemy with a spirit, dealing 575% weapon damage as Arcane over 12 seconds. If the target dies, the spirit will haunt another nearby enemy.

  • Consuming Spirit
  • Resentful Spirit
  • Lingering Spirit
  • Grasping Spirit
  • Draining Spirit

13

Sacrifice

Terror

Banish your Zombie Dogs and cause them to explode, each dealing 275% of your weapon damage as Physical to all enemies within 12 yards.

  • Black Blood
  • Next of Kin
  • Pride
  • For the Master
  • Provoke the Pack

14

Zombie Charger

Decay

Cost: 140 Mana

Call forth a reckless, suicidal zombie that deals 205% weapon damage as Poison to all enemies in its path before decomposing.

  • Leperous Zombie
  • Undeath
  • Wave of Zombies
  • Explosive Beast
  • Zombie Bears

16

Spirit Walk

Defensive

Cost: 49 Mana
Cooldown: 15 seconds

Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.

Your link to the spirit realm will end if your physical body sustains 50% of your maximum Life in damage.

  • Jaunt
  • Honored Guest
  • Umbral Shock
  • Severance
  • Healing Journey

17

Spirit Barrage

Decay

Cost: 108 Mana

Bombard a target with a spirit blast that deals 190% weapon damage as Physical.

  • The Spirit Is Willing
  • Well of Souls
  • Phantasm
  • Phlebotomize
  • Manitou

19

Gargantuan

Voodoo

Cost: 147 Mana
Cooldown: 60 seconds

Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 25% of your weapon damage as Physical.

  • Humongoid
  • Restless Giant
  • Wrathful Protector
  • Big Stinker
  • Bruiser

21

Firebomb

Primary

Cost: 10 Mana

Lob an explosive skull that deals 85% weapon damage as Fire to all enemies within 8 yards.

  • Flash Fire
  • Roll the Bones
  • Fire Pit
  • Pyrogeist
  • Ghost Bomb

21

Locust Swarm

Secondary

Cost: 196 Mana

Unleash a plague of locusts that swarms an enemy, dealing 360% weapon damage as Poison over 8 seconds. The locusts will jump to additional nearby enemies.

  • Pestilence
  • Devouring Swarm
  • Cloud of Insects
  • Diseased Swarm
  • Searing Locusts

22

Acid Cloud

Decay

Cost: 172 Mana

Cause acid to rain down, dealing an initial 100% weapon damage as Poison, followed by 75% weapon damage as Poison over 3 seconds to enemies who remain in the area.

  • Acid Rain
  • Lob Blob Bomb
  • Slow Burn
  • Kiss of Death
  • Corpse Bomb

22

Hex

Defensive

Cost: 49 Mana
Cooldown: 15 seconds

Summon a Fetish Shaman for 12 seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and take 10% additional damage.

  • Hedge Magic
  • Jinx
  • Angry Chicken
  • Painful Transformation
  • Unstable Form

22

Mass Confusion

Terror

Cost: 74 Mana
Cooldown: 60 seconds

Incite paranoia in enemies, confusing them and causing some to fight for you for 12 seconds.

  • Unstable Realm
  • Devolution
  • Mass Hysteria
  • Paranoia
  • Mass Hallucination

25

Big Bad Voodoo

Voodoo

Cooldown: 120 seconds

Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 20% for 20 seconds.

  • Jungle Drums
  • Rain Dance
  • Slam Dance
  • Ghost Trance
  • Boogie Man

28

Wall of Zombies

Decay

Cost: 103 Mana
Cooldown: 25 seconds

Raise a line of zombies from the ground that attacks nearby enemies for 80% weapon damage as Physical for 5 seconds.

  • Barricade
  • Unrelenting Grip
  • Creepers
  • Pile On
  • Dead Rush

30

Fetish Army

Voodoo

Cooldown: 120 seconds

Summon an army of dagger-wielding Fetishes to fight by your side for 20 seconds. The Fetishes attack for 20% of your weapon damage as Physical.

  • Fetish Ambush
  • Devoted Following
  • Legion of Daggers
  • Tiki Torchers
  • Head Hunters
Report Post # written by
Reason
Explain (256 characters max)

Reported!

[Close]

Comments (94)

Login to rate
love a scotch egg me lark
Login to rate
i really miss Necromancer
Login to rate
@gebes: I miss necromancer too man... Would be such a great addition to the game :/
Login to rate
There is a bug for the Haunt spell: the resentful spirit rune is said to add 0% damage.
Login to rate
hmm nice man. :)
Login to rate
LarsBecker#2510
LarsBecker
LarsBecker
4 days, 3 hours ago
Ups: ...is especially annoying when...
Login to rate
LarsBecker#2510
LarsBecker
LarsBecker
4 days, 3 hours ago
Yes, cooldown period is especially when you feel that that is why you just dead in the heat of a fight... :-/
Login to rate
RapidBunny69#2885
RapidBunny69
RapidBunny69
4 days, 15 hours ago
I'm at level 10 now - a bit sad that I can't use all the skills assigned to numbers :(
Have to wait for the annoying cooldown when switching!!
Login to rate
im at lvl 16 in dsert weee
Login to rate
This sounds F***ing awesome! :3 Downloading right now :)
Login to rate
Rozzrabiaka
Defias Brotherhood
Rozzrabiaka
6 days, 2 hours ago
yeah ... downloading :D
Login to rate
thats awsome
Login to rate
Sven #849
Sven
12/05/2012
Hmm... maybe if you really level the locust swarm, you can send one and it will jump and jump and jump until every enemy in the game is dead... that would be nice...
Login to rate
Snowflaque
Stormscale
Snowflaque
05/05/2012
Locust Swarm seems like really good, also you can infect your pet dogs with the swarm so they deal more damage :D... not long now...
Login to rate
Lostbeast #581
Lostbeast
06/05/2012
@Snowflaque: not anymore. they changed that to the runes we have now .. locust would make what we have as the rabid dog
Login to rate
MogduzXI #222
MogduzXI
02/05/2012
this will be my class
Login to rate
base #214
base
29/04/2012
i like to go to the docktor but not this one
hahaha
Login to rate
Grimmac #340
Grimmac
29/04/2012
at WallOfZombies, please blizzard at least make them die and fall back into their holes, not just fade out... this is bad lazy design :(
Login to rate
Grimmac #340
Grimmac
29/04/2012
at BigBadVoodoo, some tells blizzard you cannot use primary weapons anymore... no stab stab...
Login to rate
Idreadly
Wildhammer
Idreadly
11/05/2012
@Grimmac:
you can still stab stab all you like, its probably gonna be my most favorite time spender on witch doctor just stabbing stuff while dogs pick off the rest :P
Login to rate
Oxylia
Neptulon
Oxylia
26/04/2012
just to know is witch doctor good in PVP
Login to rate
Holgordanske
Khadgar
Holgordanske
25/04/2012
(i am a beta tester) since Bete came out, you could do as you would with the skilles,but after they fix it then they are fixed so you can not decide where you want them, it skullei never have change it bad choic you dit hop you fix that w the reel gamg coms out or elles you gunner haf a lot off ppl riding to you w thes problem blizzart, hop to see it fixt
Login to rate
Grotesque #214
Grotesque
26/04/2012
@Holgordanske: you can choose exactly where you want your skills man, just choose "elective mode" in options..... don't comment without knowledge unless you're asking.
Login to rate
Rizh #414
Rizh
24/04/2012
Actually you can have nothing but vodoo spells if you want too, its called elective skill system.
Login to rate
sNagg #887
sNagg
24/04/2012
Fetish army looks lame.. and you cant use fetisch army with gargantuan.. What happend to summoning?? Miss the necromancer alrdy.. Bad choices here Blizzard :(
Login to rate
Pigpen #437
Pigpen
04/05/2012
@sNagg: Elective mode makes it possible. You may have Gargantuan, Fetish army, Zombie Dogs, and whatnot at the same time.
Login to rate
Bigjoe #362
Bigjoe
24/04/2012
Agreed. I want to have all the voodoo skills.... Really don't like that they dont let you choose however you want... :/
Login to rate
Qurter #912
Qurter
24/04/2012
so I cant have Gargantuan and Fetish Army at the same time?
That suck.....
Login to rate
Caniroth #541
Caniroth
24/04/2012
@Qurter:
Use 'elective mode' and you can choose whatever skills that you want, you won't be stuck to the categories :).
Login to rate
Deadpówer
Anachronos
Deadpówer
20/04/2012
Witch Doctor ftw :D
Login to rate
Tulikukka
Terenas
Tulikukka
19/04/2012
I have completed the beta as Wizard, Demon Hunter, and Witch Doctor. This was absolutely my favorite.
Login to rate
Maverick#2975
D3BETA
Maverick
16/04/2012
this will be my class
Login to rate
envect#2773
D3BETA
envect
15/04/2012
Nice PvE character, but what about PvP? the others seems better.. we'll see
Login to rate
Pigpen #437
Pigpen
04/05/2012
@D3BETA: Snares + DOTs: seems legit.
Login to rate
GreenHill #995
GreenHill
15/04/2012
it's not bad because it has good skills , but after playing diablo 2 as a necro, i think this class lost a lot in summoning and curses and also spirit , for example haunt and spirit barrage look almost the same way , plague of toads and corpse of spiders are the same thing.... and there is not a vast range of defensive spells like for example the wizard. So the other 4 are really amazing the witchdoctor looks a bit dissapointing even considering the creatures which can be summoned 4 zombie dogs 5 tiny eggs with knife and a huge zombie compared with the old range of things a necro could summoned.
Login to rate
LuckyStar#1511
D3BETA
LuckyStar
17/04/2012
@GreenHill: I compleatly agree, the Necro was so mutch richer in summonings, eaven it was only 1 summon spell in "mage" skelys it randomly choose betweed diffrent elements, and the choice of diffrend golems and skeletons and reanimate made the summoning more intresested then burning dogs or stinky giant zombie
Login to rate
LuckyStar#1511
D3BETA
LuckyStar
12/04/2012
Woud be awsome if they added more bust to the awsome exotic WD chick!!!!
Login to rate
Barragor #749
Barragor
14/04/2012
@D3BETA: Not too much though, otherwise the Fetish Army will be distracted from battle :p
Login to rate
Jöllipaarma #869
Jöllipaarma
12/04/2012
Now I get to be that annoying f*ggot throwing junglekids :D
Login to rate
BlackSun #399
BlackSun
11/04/2012
are those all skills that WD will have?