| Level | Skill | Skill Runes |
|---|---|---|
1 |
Magic MissilePrimary
This is a Signature spell. Signature spells are free to cast. Launch a missile of magic energy, causing 125% weapon damage as Arcane. |
|
2 |
Ray of FrostSecondary
Cost: 16 Arcane Power Project a beam of frozen ice that blasts 280% weapon damage as Cold to the first enemy it hits, slowing the target's movement by 60% for 4 seconds. |
|
3 |
Shock PulsePrimary
This is a Signature spell. Signature spells are free to cast. Release a medium range pulse of 3 unpredictable charges of electricity that deal 150% weapon damage as Lightning. |
|
4 |
Frost NovaDefensive
Cooldown: 12 seconds Blast nearby enemies with an explosion of ice and freeze them for 3 seconds. |
|
5 |
Arcane OrbSecondary
Cost: 35 Arcane Power Hurl an orb of pure energy that explodes when it hits, dealing 200% weapon damage as Arcane to all enemies within 10 yards. |
|
8 |
Diamond SkinDefensive
Cooldown: 15 seconds Transform your skin to diamond for 6 seconds, absorbing up to 10853 damage from incoming attacks. |
|
9 |
Wave of ForceForce
Cost: 25 Arcane Power Discharge a wave of pure energy that repels projectiles and knocks back nearby enemies. This also slows the movement of enemies by 60% and deals 200% weapon damage as Physical. |
|
11 |
Spectral BladePrimary
This is a Signature spell. Signature spells are free to cast. Summon a spectral blade that strikes all enemies in your path for 165% weapon damage. |
|
12 |
Arcane TorrentSecondary
Cost: 16 Arcane Power Hurl a barrage of arcane projectiles that deal 285% weapon damage as Arcane to all enemies near the impact location. |
|
13 |
Energy TwisterForce
Cost: 35 Arcane Power Unleash a twister of pure energy that deals 360% weapon damage as Arcane over 6 seconds to everything in its path. |
|
14 |
Ice ArmorConjuration
Cost: 25 Arcane Power Surround yourself in a barrier of ice that reduces damage from melee attacks by 12%. Melee attackers are either Chilled or Frozen for 2 seconds. Lasts 120 seconds. This is an Armor spell. Only one Armor spell can be active at a time. |
|
15 |
ElectrocutePrimary
This is a Signature spell. Signature spells are free to cast. Lightning arcs from your fingertips, dealing 90% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies. |
|
16 |
Slow TimeDefensive
Cooldown: 15 seconds Invoke a bubble of warped time and space for 8 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the movement of enemy projectiles by 90%. |
|
17 |
Storm ArmorConjuration
Cost: 25 Arcane Power Bathe yourself in electrical energy, periodically shocking a nearby enemy for 100% weapon damage as Lightning. Lasts 120 seconds. This is an Armor spell. Only one Armor spell can be active at a time. |
|
19 |
Explosive BlastMastery
Cost: 20 Arcane Power Gather an infusion of energy around you that explodes after 1.5 seconds, causing 225% weapon damage as Physical to all enemies within 12 yards. |
|
20 |
Magic WeaponConjuration
Cost: 25 Arcane Power Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 5 minutes. Requires Weapon |
|
21 |
HydraForce
Cost: 15 Arcane Power Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 28% weapon damage as Fire. You may only have one Hydra active at a time. |
|
21 |
DisintegrateSecondary
Cost: 18 Arcane Power Thrust a beam of pure energy forward, dealing 220% weapon damage as Arcane and disintegrating enemies it kills. |
|
22 |
FamiliarConjuration
Cost: 20 Arcane Power Summon a companion that will attack your targets for 20% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies and lasts for 5 minutes. |
|
22 |
TeleportDefensive
Cost: 15 Arcane Power Teleport through the ether to the selected location up to 35 yards away. |
|
25 |
Mirror ImageMastery
Cooldown: 15 seconds Summon 2 illusionary duplicates of yourself that last for 7 seconds and have 25% of your Life. The images may cast some of the same spells as you, but those spells deal no damage. |
|
25 |
MeteorForce
Cost: 50 Arcane Power Summon an immense Meteor that plummets from the sky, causing 260% weapon damage as Fire to all enemies it crashes into. The ground it hits is scorched with molten fire that deals 60% weapon damage as Fire over 3 seconds. |
|
27 |
BlizzardForce
Cost: 40 Arcane Power Call down shards of ice to pelt an area, dealing 510% weapon damage as Cold to all enemies in the area over 6 seconds. Multiple casts in the same area do not stack. |
|
28 |
Energy ArmorConjuration
Cost: 25 Arcane Power Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 120 seconds. This is an Armor spell. Only one Armor spell can be active at a time. |
|
30 |
ArchonMastery
Cost: 25 Arcane Power Transform into a being of pure Arcane energy for 15 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities, and your Armor and resistances are increased by 40%. Every enemy killed while in Archon form adds 1 seconds to the duration of Archon. |
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