Diablo® III

Level Skill Skill Runes

1

Magic Missile

Primary

This is a Signature spell. Signature spells are free to cast.

Launch a missile of magic energy, dealing 170% weapon damage as Arcane.

  • Charged Blast
  • Glacial Spike
  • Split
  • Seeker
  • Conflagrate

2

Ray of Frost

Secondary

Cost: 16 Arcane Power

Project a beam of frozen ice that blasts enemies within 5 yards of the first enemy hit for 510% weapon damage as Cold and Slows their movement by 60% for 3 seconds.

  • Cold Blood
  • Numb
  • Black Ice
  • Sleet Storm
  • Snow Blast

3

Shock Pulse

Primary

This is a Signature spell. Signature spells are free to cast.

Release a medium range pulse of 3 unpredictable charges of electricity that deal 194% weapon damage as Lightning.

  • Explosive Bolts
  • Fire Bolts
  • Piercing Orb
  • Power Affinity
  • Living Lightning

4

Frost Nova

Defensive

Cooldown: 11 seconds

Blast nearby enemies with an explosion of ice and freeze them for 2 seconds.

  • Shatter
  • Cold Snap
  • Frozen Mist
  • Deep Freeze
  • Bone Chill

5

Arcane Orb

Secondary

Cost: 30 Arcane Power

Hurl an orb of pure energy that explodes on contact, dealing 381% weapon damage as Arcane to all enemies within 15 yards.

  • Obliteration
  • Arcane Orbit
  • Spark
  • Scorch
  • Frozen Orb

8

Diamond Skin

Defensive

Cooldown: 15 seconds

Transform your skin to diamond for 3 seconds, absorbing up to 71798 damage from incoming attacks.

  • Crystal Shell
  • Prism
  • Sleek Shell
  • Enduring Skin
  • Diamond Shards

9

Wave of Force

Force

Cost: 25 Arcane Power

Discharge a wave of pure energy that deals 351% weapon damage as Arcane to nearby enemies.

  • Impactful Wave
  • Debilitating Force
  • Arcane Attunement
  • Static Pulse
  • Heat Wave

11

Spectral Blade

Primary

This is a Signature spell. Signature spells are free to cast.

Summon a spectral blade that strikes all enemies up to 15 yards in front of you for 168% weapon damage as Arcane.

  • Flame Blades
  • Siphoning Blade
  • Thrown Blade
  • Barrier Blades
  • Ice Blades

12

Arcane Torrent

Secondary

Cost: 16 Arcane Power

Hurl a barrage of arcane projectiles that deal 573% weapon damage as Arcane to all enemies near the impact location.

  • Disruption
  • Death Blossom
  • Arcane Mines
  • Power Stone
  • Cascade

13

Energy Twister

Force

Cost: 35 Arcane Power

Unleash a twister of pure energy that deals 1000% weapon damage as Arcane over 6 seconds to everything in its path.

  • Mistral Breeze
  • Gale Force
  • Raging Storm
  • Wicked Wind
  • Storm Chaser

14

Ice Armor

Conjuration

Cost: 25 Arcane Power

Surround yourself in a barrier of ice that reduces damage from melee attacks by 12%. Melee attackers are either Chilled or Frozen for 3 seconds. Lasts 10 minutes.

Only one Armor may be active at a time.

  • Chilling Aura
  • Crystallize
  • Jagged Ice
  • Ice Reflect
  • Frozen Storm

15

Electrocute

Primary

This is a Signature spell. Signature spells are free to cast.

Lightning arcs from your fingertips, dealing 138% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.

  • Chain Lightning
  • Forked Lightning
  • Lightning Blast
  • Surge of Power
  • Arc Lightning

16

Slow Time

Defensive

Cooldown: 15 seconds

Invoke a bubble of warped time and space for 15 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the speed of enemy projectiles by 90%.

  • Time Shell
  • Time and Space
  • Time Warp
  • Point of No Return
  • Stretch Time

17

Storm Armor

Conjuration

Cost: 25 Arcane Power

Bathe yourself in electrical energy, periodically shocking a nearby enemy for 147% weapon damage as Lightning. Lasts 10 minutes.

Only one Armor may be active at a time.

  • Reactive Armor
  • Power of the Storm
  • Thunder Storm
  • Scramble
  • Shocking Aspect

19

Explosive Blast

Mastery

Cost: 20 Arcane Power
Cooldown: 6 seconds

Gather an infusion of energy around you that explodes after 1.5 seconds for 616% weapon damage as Arcane to all enemies within 12 yards.

  • Unleashed
  • Time Bomb
  • Short Fuse
  • Obliterate
  • Chain Reaction

20

Magic Weapon

Conjuration

Cost: 25 Arcane Power

Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.

Requires Weapon

  • Electrify
  • Force Weapon
  • Conduit
  • Ignite
  • Deflection

21

Hydra

Force

Cost: 15 Arcane Power

Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 66% weapon damage as Fire.

Only one Hydra may be active at a time.

  • Arcane Hydra
  • Lightning Hydra
  • Blazing Hydra
  • Frost Hydra
  • Mammoth Hydra

21

Disintegrate

Secondary

Cost: 18 Arcane Power

Channel a beam of pure energy forward, dealing 511% weapon damage as Arcane and disintegrating enemies it kills.

  • Convergence
  • Volatility
  • Entropy
  • Chaos Nexus
  • Intensify

22

Familiar

Conjuration

Cost: 20 Arcane Power

Summon a Familiar that attacks your enemies for 179% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies. Lasts 10 minutes.

  • Sparkflint
  • Icicle
  • Ancient Guardian
  • Arcanot
  • Cannoneer

22

Teleport

Defensive

Cooldown: 11 seconds

Teleport through the ether to the selected location up to 50 yards away.

  • Safe Passage
  • Wormhole
  • Reversal
  • Fracture
  • Calamity

25

Mirror Image

Mastery

Cooldown: 15 seconds

Summon 2 illusionary duplicates of yourself that taunt nearby enemies for 1 second, last for 7 seconds and have 50% of your Life.

Spells cast by your Mirror Images will deal 10% of the damage of your own spells.

  • Simulacrum
  • Duplicates
  • Mocking Demise
  • Extension of Will
  • Mirror Mimics

25

Meteor

Force

Cost: 40 Arcane Power

Summon an immense Meteor that plummets from the sky, crashing into enemies for 501% weapon damage as Fire. The ground it hits is scorched with molten fire that deals 167% weapon damage as Fire over 3 seconds.

  • Lightning Bind
  • Star Pact
  • Comet
  • Meteor Shower
  • Molten Impact

27

Blizzard

Force

Cost: 40 Arcane Power

Call down shards of ice that deal 807% weapon damage as Cold over 6 seconds to enemies in a 12 yard radius. Multiple casts in the same area from the same caster do not stack.

  • Grasping Chill
  • Frozen Solid
  • Snowbound
  • Stark Winter
  • Unrelenting Storm

28

Energy Armor

Conjuration

Cost: 25 Arcane Power

Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.

Only one Armor may be active at a time.

  • Absorption
  • Pinpoint Barrier
  • Energy Tap
  • Force Armor
  • Prismatic Armor

30

Archon

Mastery

Cooldown: 120 seconds

Transform into a being of pure arcane energy for 20 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities and your damage, Armor and resistances are increased by 20%.

Each enemy killed while in Archon form increases your damage by 6% for the remaining duration of Archon.

  • Combustion
  • Teleport
  • Pure Power
  • Slow Time
  • Improved Archon

61

Black Hole

Mastery

Cost: 20 Arcane Power
Cooldown: 12 seconds

Conjure a Black Hole at the target location that draws enemies to it and deals 360% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.

  • Supermassive
  • Absolute Zero
  • Event Horizon
  • Blazar
  • Spellsteal

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