Again, you seem to have wrongly perceived what I had tried to introduce...
I think it is awesome that you try to explain yourself, since I miss your meaning, obviously:)
21/02/2012 21:40Terminology and definitions for battle concepts form a part of the game design. If it is an FRP game you are dealing with, and making suggestions on, you can't deem those aspects mutually exclusive from the design.
Posted by Zénx
The difference in the path, as I see it, is that you can either tell a good story, with no thought given to the meaning of the context (general fantasy), or you can tell a good story where everything is well thought of and gives food for thought (Diablo).
To better understand the two different concepts I am presenting, I would like to draw an analogy to paintings:
In the first category the painter Thorsen fits with this reply which he is quoted for (as far as I remember):
Question: "What is the motive supposed to be [looking at the picture]?"
Reply (Thorsen): "What do you think?"
This example demonstrates the unthoughtful creativity, where the outcome can be anything the creator thinks of in the spur of the moment - it may be a masterpiece interpreted by some, and it may be garbage interpreted by others.
In the second category a painting like Mona Lisa, by Leonardo DaVinci, fits. The painting have always been intriguing, and after all of the analysis up untill today; everyone agrees that it is a very progressive and a well-made masterpiece with a lot of deeper meaning (like the innate optical illusions and hidden ink).
Diablo uses and internally defines all of the traditional language used today. No matter how bizarre a concept might seem; in the Diablo universe everything is made possible, believable and "scientific". Suddenly, mysticism has meaning, religion makes sense (is more than the 'working definition' in real life), nothing is "taken on faith" and everything can be experienced. The setting is truly awesome and, in my opinion, deserves recognition for the brilliant lore.
On that note: I would like to redact Warcraft from the first category, after giving it some thought. As I wrote before; I meant for the general fantasy stories to go into the first category, and not necessarily wanting to compare it to Warcraft (I only did it, since you started with Warcraft references).
A demon hunter is a Nephalem, hunting demons for the purpose of righteousness, and up until now, nowhere related and canon to Diablo Lore states their tendency to go up against the High Heavens. Angels may have been deceptive and manipulative in the past with some of them continuing on, however, contrary to members of Burning Hells who had relentlessly slain any human they had encountrered, no angel of Angiris Council or any lesser angel had massacred the nephalem. What I am trying to introduce is in line and compatible with the currently available lore.
I wrote: "hunt", for the purpose of avoiding this misconception. Demon Hunters are totally new, yes. The very first mention of them is (as far as I remember) even in the Book of Cain, where they are described as a bunch of warriors that settled in the crater, because of the abundance of demons, which in turn is a good exercise to harness their skill.
The only indication of their lore, and back-story, states that they hunt demons for the righteousness, to defend their kin. That would imply that any external threat will be met by Demon Hunters, if it be demons or
angels. And the arch angel Imperius has already wanted to exterminate everything on Sanctuary once... the lore gives an indication that he still has that in mind. Even according to the End Days prophecy; the angels might give a hand in the trying to get rid of Sanctuary - that is only speculation though.
It's obvious that demons are killing humans and angels aren't - angels are from Anu (life) and demons are from Tathamet (death) - angels can still decide to exterminate (if they are powerful enough, that is) Sanctuary, since Sanctuary isn't a part of the creation, and doesn't belong in the universe (or is the next evolution of the universe).
Even though a demonic entity, fighting for Sanctuary, might be possible
, from the perspective of lore, doesn't make it a good choice, since the current understanding of Sanctuary is that the Nephalem and its descendents don't play well with angels and demons - the Nephalem doesn't mix with either part without falling for total corruption, sooner or later.
21/02/2012 21:40Sometimes understanding someone else requires you to think in their shoes. What made Arthas an awesome villain was our ability in experiencing his downfall in his shoes, through our own eyes rather than some other entity telling how that maniac has risen to power.
Posted by Zénx
Which is why we follow Leah...