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@Mentat
I like this build: http://eu.battle.net/d3/en/calculator/barbarian#bZXVik!VZg!YZaZaa Perhaps because it is the same as one of my four builds, that I have made so far ;-). Only differens is that i have "Nos" instead og "brawler", but I am definitely gonna try brawler alswell, to see how its gonna work. And the revenge rune, i havent really decided between (Vengeance is mine, Best served cold and Provocation) yet, so that I am also gonna try . And I am also gonna try Furious Charge instead og Leap, just to se what works best for me. |
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Ranged Barb for LE packs! http://eu.battle.net/d3/en/calculator/barbarian#beYdfj!efZ!cYccZZ
lol but no, I'll probably run ww. I think while leveling I'm going to be pretty dynamic about swapping around for bosses or packs that are easier dealt with with different abilities. http://eu.battle.net/d3/en/calculator/barbarian#WhXQVg!eYV!cYaccb for farming |
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So I was playing around with the skill calculator and decided to make a PvP build. I found this build interesting due to the high amount of stuns and survivability.
http://eu.battle.net/d3/en/calculator/barbarian#ahXdfP!UdT!aZcabZ For example, you are battling against a Witch Doctor. Initiate with Leap with a 100% chance to stun for 3 seconds. Followed by several hits with Bash and Clobber with 35% chance to stun for 1,5 seconds with high speed weapons. When the stuns from the Leap and Clobber runs out you throw the hammer for a 75% chance to stun for extra 2 seconds. By know you should have enough fury to pop Wrath of the Berserker with Insanity rune for 100% extra damage with WW with normal runspeed. And if your enemy escapes you'll use the Ancient Spear or Leap again with a 3 second stun. I used these passive skills to stay alive for as long as possible to keep stunning and kill your enemy safely. What do you think? Do you think the damage is enough to win a 1v1 battle? And I wonder if there will there be some kind of diminishing returns for stuns to counter this kinds of builds? |
What do you think? Do you think the damage is enough to win a 1v1 battle? The diminishing returns on stun is a very good question. Wish a had a solid answer. Alas i do not. As for your build... you will have a hard time in PvP against a foe with focused skills. Not enough damage mitigation in your build. My .02€ http://eu.battle.net/d3/en/calculator/barbarian#akXdfR!bVT!aacbbb You gain much needed damage mitigation and life regeneration. The only thing you "lack" is hefty damage. A nice weapon should take care of that. Best thing... you will be a tough cookie to brake.
Edited by Mentat#2676 on 03/05/2012 18:35 BST
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What do you think? Do you think the damage is enough to win a 1v1 battle? Your build is good, but it lacks some offense. Or should I say a high hitter. Are you perhaps aiming to play in co-op from the start, so you will be a more of a "tanky" barb whilst the other players do more damage? |
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http://eu.battle.net/d3/en/calculator/barbarian#aeSQkT!VXZ!bZYcYZ
http://eu.battle.net/d3/en/calculator/barbarian#WcXSTj!beS!cbccbb Hello I put together two builds (admittedly they weren't too thought through, rather I did it impulsively), which I thought might be viable and fun to play. They weren't put together with any particular kind of weapons in mind and they're meant for softcore, so that one doesn't need to worry TOO much about dying and can experiment with a bit unsafe builds. |
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deleted
Edited by Seedwest#2400 on 06/05/2012 11:59 BST
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It looks like a viable build to me. I find no fault in it except one (maybe two). I'm a guy who likes to have a build around some concept (you want a berserker barbarian or a die hard barbarian and you only pick abilities which would suit such a concept; that's how I like to work and I kind of always implement "philosophy" like that when I play games), which I fail to see here, but then that's just me; other than that it looks like a good build. You might want to however consider swapping bloodthirst for some damage or other survival passive. You will easily surpass the self healing of bloodthirst with item affixes/high level gems.
Edited by MeanMan#2381 on 06/05/2012 00:34 BST
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deleted
Edited by Seedwest#2400 on 06/05/2012 11:58 BST
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http://eu.battle.net/d3/en/calculator/barbarian#bZYQPk!XUb!ZYZccb That setting is quite handy. Will try using some builds that are based around three shouts. But I will mostly use it for co-op games.
Edited by Brohansky#2468 on 06/05/2012 22:20 BST
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I think I'll have to change the build, time and time again as the game gets harder.
- lvl30: http://eu.battle.net/d3/en/calculator/barbarian#bcXVfT!ZY!aaaaaa (could be good for beginning) lvl30-lvl45: http://eu.battle.net/d3/en/calculator/barbarian#WcUQiP!abd!ZZaZaa (medium spiced :)) lvl45-lvl60: http://eu.battle.net/d3/en/calculator/barbarian#WcRQkP!abT!ZZbcbY (focusing on survival)
Edited by Latrine#2816 on 07/05/2012 00:10 BST
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http://eu.battle.net/d3/en/calculator/barbarian#beXSkP!Xb!ZcacbZ
Here is what im hoping will work in Inferno, not sure if it has enough defense and singletarget dps though. But i really wanna use both Leap and Charge. I will use Inspiring Presence, but im also not sure about Nerves of Steel , Tough As Nails with the thorn dmg vs Bloodthirst or Brawler. |
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http://eu.battle.net/d3/en/calculator/barbarian#ahXkiP!ZYV!ZYaaaZ
Meant for group inferno play. Using a big fat slow 2hander. Can easily swap some stuff around if needed. If higher survivability is needed i'd use 1h/shield. Even higher I'd swap wotb for ignore pain with bliss. If more aoe is needed I'd change ww rune to volcanic and then battle rage rune to into the fray. If more mobility is needed I'd swap wotb for sprint with knockback or higher duration. Pretty simple build, but very strong in all areas.
Edited by Macrake#2411 on 08/05/2012 03:00 BST
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http://eu.battle.net/d3/en/calculator/barbarian#bZXkjP!ZdS!aZcbaZ Similar build to mine, although I will use the Reaping Swing rune on Cleave, different passives and no CotA. Not 100% sure about Leap.
Edited by Brohansky#2468 on 07/05/2012 22:04 BST
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