Nightmare - Hell - (possibly) Inferno difficulty.
Hello fellow diablo 3 monks, i've had trouble once reaching hell difficulty with my friends. The usual damage build i was using seemed out of date and it was time for a change.
I've studied several other tank builds and tried them with no reasonable satisfaction.
Therefore, i came up with The Monk Resistance Build.
This is basicly only viable, when playing with ranged classes, i myself play with 2 demon hunter, which are super squishy and die faster than when you get one'shotted by exploding bodies.
Now, you must know, that this is a no damage build. You won't be able to kill anything yourself and you are only there to take damage. (obviously a tank build)
Idea and gear
The goal of this build is to get as much resistance as possible, while squeezing vitality in without losing any resistance. You won't have any dexerity, so don't even think about doing damage. The resistance is obtained through one of the 6 resistances and resistance to all 6 sources. I chose fire resistance, so i will try and get as much of that as possible.
(Remember to get enough vitality, else you will die i promise.)
Basic gear and stats:
You need to stack one resistance etc. fire.
You need vitality
You also need intelligence for additional resistance
use 1h and shield
resistance on all of your armor (remember that red socket in helm for extra xp!)
get gear with sockets! This is needed for vitality gem(Amethysts)
Here is the link to the build:
Fists of thunder (Lightning flash):
You need as much spirit as you can possibly get from melee attacking, so choosing anything over this is not efficient. I chose 16% dodge, as i don't need the teleporting ability due to the Cyclone strike ability.
You need to tank and you can only do that by having the monsters attack you. Use this whenever you have alot of spirit to use, while having full health.
You can also use this, when one of your buddies runs around in circles screaming, while being chased by mobs.
You can replace this with Mystic ally - Earth version for more health.
Only do that, when encountering a few mobs.
Breath of Heaven (infused with light):
You need this for healing and a spirit boost in tough situations.
Inner Sanctuary (Safe Haven):
I took this for three purposes.
1. Getting away when trapped by rare monsters on hell
2. Healing when dying
3. Blocking narrow chokes, which your ranged buddies can deal damage in peace and you will stand by watching them enjoy themselves(Yes, they will actually enjoy their lives).
Serenity (Peaceful Repose):
Immunity for 3 seconds and healing, no reason to explain!
Mantra of Healing (Time of Need):
1. 20% extra resistance to all damage types.
2. Overall life regen.
3. More life regen on use.
Use whenever everything is on cooldown
Use whenever all the mobs are close to you and not attacking your friends.
Use whenever you need that extra health boost.
You are stacked up with resistance, so you won't need anything but health for spirit.
One with everything:
Wow.. That 464 fire resistance i have suddenly applies to all 6 resistances!
Beacon of Ytar:
I was a bit thoughtful when choosing this passive. I went from 25% damage reduction when hitting monsters, but that wasn't needed at all, as you won't be able to hit all the monsters with a single target main ability.
I tried this out and if you take a look at the spells you have, 3 of them have over 15 seconds cooldown!. This is really great, as i experienced dying while waiting on the spells to come off CD.
This is a really cool build i find and i think i enjoy it as much as my two demonhunters do. You will be their hero and you hopefully won't die to anything else than Soul Rippers in act 3 and raremobs once in a while.
I have 464 resistance in all 6 sources, which reduces damage taken by all of them by 62,3% in lvl 56.
I use one ring with only vitality and a socket for vitality gem.
I have 2 sockets in legs for vitality boost.
I've come to the conclusion of this being the better build, when going through Hell without dying as much. I could imagine going for the Lifesteal build i've seen on the forums would also be ideal. I just like trolling mobs, when they see their damage on you(One of them ragequitted in the middle of a fight!).
Please do come with feedback and ideas for improvement :)
I hope you enjoyed this guide and with that said GO TANK SOMETHING