Diablo® III

Gems

Hello everyone,
what do you thik about his idea?

Wouldn't be nice if gems (laying on the ground) have their specific colour of highlight text? (like runes in latest patch in D2 LoD).
You know what I mean, magic items are blue, rare are yellow etc. and gems could be red or something.
It could help to see them between many of common items, gold and potions.
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the drop rate on gems at this stage is so high that it doesnt matter anymore unless your playing either Hell whymshire or inferno mode and you find a perfect square which is the highest level of gem that drops.
these alone only sell for 3-5k.

changing their text color is pointless now.
however, reducing their drop rate by 75% would be a LOT more beneficial.
it would increase the prices of them in the AH to a point where they are sellable again.

once thats done, then change their text color.
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ok thanks for informations, I am on the first difficulty so far, so I don't know about drop rate. But now I agree with you ;-)
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its a nice idea but we somehow manage without it right ? so i dont see the problem here. best gems dont drop so its pointless
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Actually I still find it quite annoying that gems and gem/blacksmith papers don't get unique colors. It would be so much more handy. Now I need to look carefully through all the stupid white stuff all the time.
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Community
Hello everyone,
what do you thik about his idea?

Wouldn't be nice if gems (laying on the ground) have their specific colour of highlight text? (like runes in latest patch in D2 LoD).
You know what I mean, magic items are blue, rare are yellow etc. and gems could be red or something.
It could help to see them between many of common items, gold and potions.


This is actually something we are planning on doing :-)

The colour of the ground text on gems will be changed from white to light blue, which will make gems stand out more from gold drops and other common item drops. We also plan to change the ground text colour on potions, pages of training, and tomes.
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03/08/2012 11:56Posted by Vaneras
We also plan to change the ground text colour on potions, pages of training, and tomes.


What about legendary items? Certain zones almost make them invisible.

http://i.imgur.com/XYLiC.jpg
Edited by armannd#2710 on 03/08/2012 12:06 BST
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Another blue, it's blue friday ^^
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That's what few of us were talking about...
D2 LoD had those various color for loot to rapidly check/know what was dropped.

D3 held back this "feature" from the beginning although it was successfully implemented in D2... why the fudge?!

Obviously it will take at least 2 years to improve D3 to a level LoD was improved over the years ... why not use that "old" knowledge ....

OH EM GEE guys...
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03/08/2012 12:05Posted by armannd
We also plan to change the ground text colour on potions, pages of training, and tomes.


What about legendary items? Certain zones almost make them invisible.

http://i.imgur.com/XYLiC.jpg


Are you colorblind cuz i can see this perfectly.
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03/08/2012 12:10Posted by BoBiTy666


What about legendary items? Certain zones almost make them invisible.

http://i.imgur.com/XYLiC.jpg


Are you colorblind cuz i can see this perfectly.


I can see that perfectly well too. Its not an ideal colour choice though in all fairness.
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They should omit a glow on the floor imo, like a beam of light shining up from them. Bit like they use in Borderlands.

edit - like this http://gamechurch.com/wp-content/uploads/2012/05/Screen_Sgdhot00008-600x360.png
Edited by Sast#2997 on 03/08/2012 12:15 BST
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They should omit a glow on the floor imo, like a beam of light shining up from them. Bit like they use in Borderlands.

edit - like this http://gamechurch.com/wp-content/uploads/2012/05/Screen_Sgdhot00008-600x360.png


Oh hell no...
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They should omit a glow on the floor imo, like a beam of light shining up from them. Bit like they use in Borderlands.

edit - like this http://gamechurch.com/wp-content/uploads/2012/05/Screen_Sgdhot00008-600x360.png


Oh hell no...


And why not?
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They should omit a glow on the floor imo, like a beam of light shining up from them. Bit like they use in Borderlands.

edit - like this http://gamechurch.com/wp-content/uploads/2012/05/Screen_Sgdhot00008-600x360.png


Looks too much like a wretched arcane laser for my liking.
Edited by ChiSau#1692 on 03/08/2012 12:45 BST
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Haha true...however it's 1 way of making them more visible. Personally I don't have much trouble seeing them (mainly because I never fine them) but I suppose making them more 'orange' rather than brown would be a start.
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03/08/2012 12:10Posted by BoBiTy666


What about legendary items? Certain zones almost make them invisible.

http://i.imgur.com/XYLiC.jpg


Are you colorblind cuz i can see this perfectly.


You can pretend you see it perfectly while looking at a static screenshot all you want. But when you're in the game and you don't expect to see a legendary drop after every mob you will likely miss it.
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Community
03/08/2012 12:05Posted by armannd
We also plan to change the ground text colour on potions, pages of training, and tomes.


What about legendary items? Certain zones almost make them invisible.

http://i.imgur.com/XYLiC.jpg


We have no immediate plans for changing the ground text colour of legendary items, but that is not the same as it might not happen at all though. It is something we are keeping an eye on for sure :-)
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Are you thinking of changing the gems system?Gems now don't leave the economy and it's only a matter of time when there is so much gems that they will be worthless and people won't pick them up from the ground.
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Its a good thing though to change it. Cuz I see legendaries drop daily...
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