I am a long time user and fan of blizzard games. I have played every game that has come out of the hallowed halls of where ever they make those games.
I have always enjoyed the games immensly and have always felt that blizzard offered great value through their fun games. I played both diablo 1 and 2 for a long time, but last night i had the revalation that diablo 3 simply isnt a fun game to play.
Before going any further i just want to state one incredibly important fact. I never used in of the strategies that have just been nerfed. I played through the game to reach inferno the good old way.
That being said the "big big no no" in game design is dont frustrate the player:
Fun might be a lot of different things for different people so lets take diablo 2 as an example and compare it to diablo 3.
The social aspect
There were channels and games that could be made and were public. It was easy to meet other players for story telling, bragging rights for your great gear, games or trading.
In diablo 3 its rare to meet players who talk to anyone not on their friend list. You can join public games sure but its very hit and miss (its miss all the time) and thats frustrating.
The ability to get the best gear through farming and skill at killing bosses
Well in diablo 2 there was a lot of boss farming to be sure. It could be boring so why do it? well it provided a chance to get the best loot and was an intersting encounter that you could get very skilled at.
In diablo 3 you just farm quests or tp to heroic packs in the hope that you either get a very easy stint for hold farming or get lucky enough to meet something that doesnt 1 hit you.
For me i have hit a spot where there is just no progression. Its frustrating.
In diablo 2 the boss encounters were pretty interesting for the most part. Im not claming thats why people did them 2000 times, but at least there was the sense that you were killing the big baddie and he dropped the best loot for you.
In diablo 3 you're not supposed to farm the bosses. Instead you kill his terribly designed heroic packs that just 1 hit you most of the time. Being chain killed is frustrating. especially since blizzards idea of scaling difficulty is 1 hitting you. not exactly challenging OR fun.
When i hit level 60 i hit the auction house with all of my saved cash and got items that is way above anything that can resonably drop in the hell difficulty. As the cunning reader might have guessed this poses a problem. I can't get better gear where i am and if i go back i cant get better gear either, since no upgrades will drop for me on hell difficulty.
A not being able to advance my character results in the game no longer being FUN. farming millions to buy one of the nice items that power players are not able to get, is repetetive and boring. I should at least be able to find stuff myself without resorting to feeding players who got powered pre nerf with gold.
My other options is to creep through inferno, restart every time i hit a nasty heroic pack. Maybe get teleport and try to kite the packs away from where i am going to eat through the silly easy story line bosses. This option also strikes me as distinctly not fun.
Some guy on here said that by playing to lvl 60 i had already gotten my moneys worth.
While that might be true its not the standard that fans all over the world are holding blizzard too and i dont expect that diablo 3 will anywhere near the succes that diablo 2 was. By the way diablo 2 still has people playing.
that game is simply too frustrating and as a player you get very little in return for the uinteresting stacking of intel and damage. The terrible one hit and chain dying and the bland social experience that is diablo 3
in closing i invite you to do one thing as you're playing. Am i really having fun?