Let's also ignore the fact that greater attack speed doesn't really equal real DPS unless you stand still and spam spells.
Base damage * Int bonus * Buffs * IAS * (1 + Crit chance * crit damage)
What surprised me a bit is how the Buffs are calculated.
Assume that we have
- Magic weapon - Force rune (15%)
- Glass Cannon (15%)
- Familiar - Sparkflint rune (12 %)
The the DPS increase multiplier should be:
1+15%+15%+12% = 1.42
But it isn't, it adds another multiplayer of 1.15 if you use magic weapon; meaning the dps increase on the sheet is:
1.42*1.15 = 1.633
In other words; the actual calculation is:
Base damage * Int bonus * Buffs * Strange Magic Weapon bonus * IAS * (1 + Crit chance * crit damage)
Is this strange magic weapon multiplier intended, does it exist or is it just an error in how Blizz calculates the dmg?