Uber Bosses (Siegebreaker and Kulle) http://youtu.be/adaGolzm5JE
Uber Bosses (Leoric and Magda) http://youtu.be/AHkouD1ejHQ
Uber Bosses (Rakanoth and Khom) http://youtu.be/Gxi-copegko
So I was bored with farming and decided to kill mp10 Uber-bosses. All my attempts with my regular farming build ended with enrage so I made some respecs and found a nice build for every Uber. I was able to kill all 3 bosses with this build on mp10. I believe it can be done with regular farming build, but i`m kinda sick of kiting;p Yep, it is not really efficient to farm mp 10. Made it just for fun. And would like to share some thoughts about skills I have chosen.
Yes I have nice gear, but still fare away from top DH so I believe this build can be used by lots of DH out there or just give some good ideas to improve anyone performance on higher mp. Still would never recommend to farm in this build on daily basis.
I checked dps in this build on Azmodan fight and it was something around 1400k+ real dps with my gear
Stats with boar + enchantress: http://gyazo.com/1efb07325650aa2804d68c3c8c2f57af
So my Primary Skills are
1) Bola Shot + Imminent Doom
Awesome spell. Don’t really need explosion distance from Volatile Explosives Rune and don’t really care about time they will explode on Uber fights, so Imminent Doom Rune is the best for all 3 fights. Probably not the best main spell for SB+Khulle fight, but will compensate itself on 2 other bosses. Can do 400-600k single target dps according to my excel calculations. Can take hungering arrow, but it has less dps and can’t aoe. Spray of Teeth rune is ok but still less dps than bola shot
2) Spike Trap + Echoing Blast
This is insane dps skill. 600-900k... something like that. You would really want to use it for 1)just dump extra hatred 2) heal yourself if you are taking too much dmg.
3) Caltrips + Jagged Spikes
To be honest this spell is useful only on Rakanoth & Khom fight, because it is the only fight where I was able to tank both bosses without any fear of dying. You still can aoe adds on Leoric+ Magda fight, but it is not required there. This spell was also really helpful on elite packs. This was also my primary source of healing on Khom's Gas and Leoric's adds I guess. Yep Bola shot and Spike Trap can do all the job, but this is still nice dps buff. I was able to cast in almost every 5 sec and keep Shadow Power up all the time on Rakanoth & Khom fight(with legacy Natalia Set). Can also help to slow down Magda adds and Siegebreaker if your Boar Companion is dead.
4) Shadow Power + Gloom
5) Sentry + Guardian Turret
Optional spell. Can use Marked of Death instead but with my gear Guardian Turret was quite helpful on Rakanoth & Khom and Leoric + Magda fights. Not that good on 3-d fight, coz you need to move a lot there.
6) Companion + Boar Companion
This is “must have” skill for SB+Khulle fight, coz you will need Boar to tank SB while you can dps and not run all the time from SB. You can’t really tank this fight because bosses have 1 shot combos. I believe it depends on you gear, but I wasn’t able to tank them and this talent was the last one I took. Was trying to use Marked of Death before.
Passive Skills Are
This 2 skills will give all the survivability you need. But if you have more than 450 rez and 4k armor from gear, you can probably just take some dps skills instead. This part really depends on you gear balance. But even with all my survivability talents and 570 rez 4600 armor and 43k hp i was almost dead couple of times.
Cult the Weak
This is also optional and Archery will probably be better but I took this before got 5 NV stacks so just wasn’t in the mood to respec and get another 5 stacks. Archery will be better on SB+Khulle fight.
If you have 2-nd dh in party, one of you can take something else instead of Numbing Traps and Sentry. You will probably don’t need Boar coz it was useful only on 1 fight and can take anything else.
The best way to improve dps is to take Bat, so you can Spike Trap more. And you can also take Marked of Death. In party this build should be changed coz you don’t need that much survivability there. In 4-man I will probably go with:
1) Bola Shot
2) Spike Trap
Even more useful now, coz you can tank all 3 fights
4) Shadow Power
5) Marked of Death
6) Companion + Bat / Sentry
Depends on your gear
Still good survivability buff
3) Cult the Weak / Numbing Traps
Depends on your gear and party setup
You can also make this build fast after taking Vault instead of Companion + Bat / Sentry / Marked of Death and Tactical Advantage instead of Cult the Weak / Numbing Traps