In this topic i want ppls to write their ideas that makes game better. So here i start:
IDEA 1 --> xP SYSTEM NEEDS REWORK (%DMG/XP)
So i dont remember exact numbers but lets say 300k hp mob givin 30k xp atm. So its like %10 of ur dmg comin as xp. So blizzard can change all the xp system like %10 of ur dmg comes as xp. So this will make ppls to stop playin "fast runs on mp0-1-2" for xp. Cuz i know ppls just makin speed farm to go max level and its gettin boring after a while. This will also allow ppls to play multiplayer with "idea 2" because when others deal less dmg or u carry the others on the mp u played, u will deal more dmg & gain more xp while they took the xp for the dmg they deal.
Up sides of this --> Higher mps will be playebla
--> Playin multiplayer always fun and this will allow it
--> Stops to boring "speed farms"
Down sides of this --> Blizard needs to fix % ratios
--> Game will need combat log and possible dmg meters (i love meters but as far as i know most of the ppl refuses the idea of meters.)
IDEA 2 --> ELITES AND TOKENS
Even if idea 1 comes to game drops still problem. Mp 10 mobs have 35x around more hp then mp1 and only x2 more drop rates (not sure exact numbers) So blizzard can add token sysyem so lets say,
Mp 1 u gain 1 token for per elite kill
Mp 10 u gain 35 token for per elite kill.
On multiplayers there can be %5 more token for per player on party or smt like that.
So what will these tokens do is --> game is RNG game so 350 token --> 1 randon unidentified legend&set Also this idea doesnt mean remove the legendary drops from elites.
Up sides of this idea ---> Even if legends usually sucks, "we love the feeling of discoverin precious items"
---> Sometimes entire day we get 0 lg / set this will avoid it someways.
---> Again playin on higher mps on item sides will be better.
Down sides of this idea ---> Prices may even drop more.
IDEA 3 ---> RANKING SYSTEM AND PARAGON LEVEL 100+
I think paragon system was a good idea but ppls will eventually gets there. So it may be better if u nerf normal requirements of the xp to get 100 level then allow 100+ levels with no bonuses. But lets say when u level up game gives 5x random unidentify legends or set items. (or give tokens if u agree the idea 2 around 1500)
Also make some Rankings as "xp gained of this month" and end of the month u can give first 10 players like "perfect rolled legend which that player chose" or some other rewards to certain % of playerbase.
Also u can make " hall of fame " ranking that includes highest level of diablo 3 players on all time. And give opportunity to those ppls so all ppls can see them :)
Up sides --> Gives ppls smt to Aim for and wil keep hardcore players playin.
--> We can see imba ppls
Down sides --> Game wil be even more time consuming:)
I ve more ideas like tier 2 legends on mp5+ and tier 3 with extremely low drops rates at mp10 but the first 3 idea big enough for first steps. And i want bliizard to PAY ME for more ideas :D
So in this topic u can judge the previous ideas without insulting players or u can add more great ideas to improvin diablo.