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Crafting Hellfire rings has 2 major problems right now, in my opinion:
So I suggest the following:
Salvage the Hellfire Rings into one organ of our choice.
This would salvage the rings into something meaningful and useful, while also elegantly fixing the problem of missing specific organs.
Of course, this would have some impact on gameplay, since you would essentially get 33% more hellfire rings from the same amount of organs, however, I don't think, it would break the game.
If you like this suggestion and have access to the US forums, it would be great, if you would create a duplicate thread there.
Edited by Küken#2623 on 15/11/2012 08:24 GMT
Signed (also random component would be fine IMO)
It makes sense that this should be possible since the ring really is just the the three organs put together. In practice it should be possible to take it apart without destroying at least one part, even if they are glued together with some eternal liquid of hell/heaven!
Until then: Don't open the 3rd portal whenever you all have that organ will help you balance the organs.
Yes but the probability that somebody else in the team misses exactly that one is pretty high :)
As for the actual mechanics, you could probably salvage the rings into one "demonic ancestral cell" and add recipes to craft either of the organs for a number of these cells :P Could also be a chance to receive a cell, to keep the randomization effect, but still be able to select, which organ to get. Chance and amount of cells needed would need to be balanced depending on how many hellfire rings we are supposed to craft. Could also just balance that via gold cost of crafting the organs from the cells.
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