- Are those just suggestions for farming or also for uber bosses and key hunting? (SS is very handy to avoid uber maghda insects swarm or kulle's slow globe)
There is another way of avoiding Maghda's bugs, Kulle's globe, Azmodan's fireball... it is called Moving out of the way :)
- I really like the stun and the AOE on Bola, is HA:SoT strong enough @ my DPS to compensate for that? I btw agree that bola is slow at first, but the AOE works nice since the mobs are nicely together @ alkaizer runs
I did some "testing" of Bola/HA and CA/EA (and MS) here:http://eu.battle.net/d3/en/forum/topic/5967257392
My experince with bola is, that it simply is too slow an attack for a vaulter or if you kill mobs fast. On MP1 for xp runs MS:FaW has a slight advantage over EA:BL versus small groups, but EA:BL wins once you have large groups.
While some argue that you can shoot and then just move on, but I personally find it too slow for especially MP1; we can argue about MP3. On MP5-8, I really like Thunder Ball; on those levels Bola really comes in and shows how amazing an attack it is.
25 minuts for Alkaizer route is slow. With Wrath and your dps, you should be able to do it in 15 minutes easy.
- I have the traps in it for elites
Some, like ProHacker, favors 3 attacks and 3 defensive skills. Others prefer 1 generator and 1 spender. One plays the way one likes to play, nothing is written in stone :)
I don't recall who said it, but I have tried it, and in most cases it actually works fine. What was said was, that on MP1 you can go with EA:BL or MS:FaW as only attack, as mobs die so fast that you never (with a bat) really lose any hatred.