It is important to emphasise that PvP hasn't been scrapped, it is still being worked on.
so we will be shelving it for now and exploring other options.
If I read it correctly in the PvP update, they did in fact scrap PvP in it's current form, so they are starting from 0 again when they are getting bored?
So does this mean it will take another 7 months to get PvP to the state it was today? If I have to be completely honest, I'm starting to believe that they are just waiting for PvP to be released for the expansion, hoping to get back the playerbase they had at release.. I just don't know what happened between the Jay Wilson PvP blog post ("soon") and now, months later, where they don't find the PvP engaging enough...
The funny fact is that they find that PvP isn't balanced enough, but that's old news, Jay Wilson even said that PvP couldn't be balanced because of the PvE element that gets the highest priority when the game was pre-beta
most of our testers didn't feel like it was something they'd want to do beyond a few hours
Ok, I can see where you guys are coming from, but... dueling will be played 0 hours by most of the playerbase, so actually dueling is worse....
We want to be able to carry over as many of the crazy runes, items, and skills as possible, with their crazy effects, and alter them as little as possible.
Here Mr. Wilson actually says something that gets my hopes up! 1.0.7 will include crazy runes, skilles and effects since obviously there aren't any yet!