For those of you who have already been transported to one of the randomly selected Realms of Pure Evil, we’d like to know which encounter is your favourite one and why.
Share your thoughts and screenshots/videos in the comments!
|Realm of Discord, with King Leoric and Maghda.||
|Realm of Chaos, with Ghom and Rakanoth.||
|Realm of Turmoil, with Siege Breaker and Zoltun Kulle.||
16/12/2012 09:34Posted by naksilothWith that thread I'm ensured that you never gonna add any new content in 1.0.7, you're just picking the tension here and there. Make me eat my words instead of deleting this post may be?
A lot of people who have put feed back here have talked about how they love/hate Siegebreaker realm or how they respect it because it is hard.
I do not feel this is the case: I rather dislike the realm for a few reasons
1) Being picked up is a whole crap storm of trouble -- whether you'd like to believe it or not, you die just because siege picked you up. Being insta-gibbed is not "hard" it is just "frustrating" -- ZK is no slacker by far and drops every single nuke cooldown he has on you while you are picked up from the ceiling to fire, then Siege does the finishing touch and slams you on the ground if you did not die already -I've tried various builds as a barbarian maintaining high dps, using defensive passives and high resistances with over 53k life and I still get insta-killed (not on occasion) about 60-70% of time. It is frustrating. -- and if that was not the cause of death, the bubble right under you was.
As an aside, I'm aware WW barb for this is ridiculously easy (sprint makes it menial and easy) but other builds cannot afford to use sprint because of incoming damage -or- the dps bar is that much higher.
2) Pick up bug -- if the 60-70% did not kill you, being stuck in siege's grasp for extended time does get you killed -- Being stunned during this occasion does extend the grip duration, however this can occur at times for reasons unknown while playing solo. I've done this realm over enough times to see it happen and again -- it is frustrating.
3) A more menial but still pretty frustrating bug -- the slow time bubble STOPS your move or auto attack skill you are doing (it never completes the animation and your char actually just freezes) vs allowing the skill or animation to complete with the reduced speed. The game just does not compute the sudden speed change and freezes your char unless you move, and if anyone has experienced that lovely turn of events when you've clicked your mouse button down one too many times on a mob (or simply held it down like most people do) you find your char EAGERLY wailing on the mob that you told it to go after -- regardless of the fact that you are insanely clicking on an empty spot on the playing field and want to get away.
This fight is simply not solo friendly for some classes (monks get it so easy with sweeping wind being active while picked up and getting all their hp back via life steal).
Ghom and Rakanoth need up-tuning, but I fear by saying this with what ends up usually happening is they become ridiculously up-tuned and become another problem.
Mahgda and Leoric fight is actually really well balanced -- the fight is certainly difficult, but nothing will "instantly" kill you (unless you stand around and do nothing).
The issues i mentioned with siege uber is probably one of the biggest gripes hardcore characters have with doing ubers and has probably ended many a hard core char (even as a team)
Please fix and people stop voting for that one because you feel it's the hardest -- hard =/= being insta gibbed.
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