60 Barbarian
60 Demon Hunter
37 Monk
27 Wizard
15 Witch Doctor
+177 Strength
+33 Physical Resistance
+72 Resistance to All Elements
Attack Speed Increased by 8%
+12% Life
Increases Bonus Experience by 25%
+260 Strength
+94 Vitality
+77 Resistance to All Elements
+243 Armor
Melee attackers take 431 damage per hit.
+99 Strength
+76 Dexterity
+91 Vitality
+73 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+151 Strength
+71 Intelligence
Regenerates 316 Life per Second
Critical Hit Chance Increased by 9.5%
Health Globes and Potions Grant +6108 Life.
Reduces damage from melee attacks by 6%.
+174 Strength
+97 Vitality
+28 Physical Resistance
+74 Resistance to All Elements
+247 Armor
Regenerates 240 Life per Second
+133 Strength
+90 Dexterity
+97 Intelligence
+99 Vitality
+36 Poison Resistance
Each Hit Adds +448 Life
+11% Life
20% Better Chance of Finding Magical Items
+80 Strength
+98 Vitality
+39 Physical Resistance
+78 Resistance to All Elements
Critical Hit Chance Increased by 4.5%
Health Globes and Potions Grant +4635 Life.
+139 Minimum Damage
+389 Maximum Damage
+39% Damage
+161 Intelligence
+197 Vitality
+0.25 Attacks per Second
Critical Hit Damage Increased by 72%
15.0% Chance to Fear on Hit
+252 Minimum Damage
+373 Maximum Damage
+36% Damage
+164 Vitality
Increases Attack Speed by 7%
Critical Hit Damage Increased by 63%
+238 Strength
+74 Intelligence
+173 Vitality
+48 Poison Resistance
+10% Life
+157 Strength
+90 Dexterity
+63 Resistance to All Elements
Regenerates 230 Life per Second
Critical Hit Chance Increased by 4.5%
Reduces damage from elites by 6%.
+34–63 Damage
+166 Strength
Each Hit Adds +245 Life
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+21–40 Damage
+118 Strength
+75 Intelligence
Each Hit Adds +702 Life
+277 Armor
Critical Hit Damage Increased by 61%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Reflects 50% of ignored damage back at the enemy.
Unlocked at level 58
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to cause an explosion of blood dealing 20% of the damage done to all other nearby enemies.
Unlocked at level 54
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Removes the Fury cost and reduces the cooldown to 105 seconds.
Unlocked at level 39
Strength: 1973
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1973.00%.
Increases Armor by 1973.
Dexterity: 334
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 334.00%.
Increases dodge chance by 15.85%.
Intelligence: 556
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 556.00%.
Increases resistances by 55.6.
Vitality: 1162
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5565
Reduces all damage from enemies of the same level as you by 64.97%.
Maximum Life: 54458
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
SwordMaster
60 Barbarian
| Crippling Shot | |
| Vanish | |
| Multishot | |
| Anatomy |
| Heal | |
| Intimidate | |
| Charge | |
| Inspire |
Last updated on 23 May 2013 18:05 BST