60 Witch Doctor
60 Barbarian
60 Monk
60 Demon Hunter
44 Wizard
41 Barbarian
10 Barbarian
2 Demon Hunter
+192 Strength
+11% Life
25% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 6.0%
Health Globes and Potions Grant +4307 Life.
Reduces damage from melee attacks by 6%.
+138 Strength
+177 Vitality
+51 Poison Resistance
+80 Resistance to All Elements
+256 Armor
Reduces damage from ranged attacks by 5%.
+162 Strength
+48 Fire Resistance
+73 Resistance to All Elements
+12% Movement Speed
Health Globes and Potions Grant +4412 Life.
Reduces damage from melee attacks by 4%.
Burn the ground you walk on.
+72 Strength
Attack Speed Increased by 6%
Critical Hit Damage Increased by 35%
Critical Hit Chance Increased by 9.5%
+178 Strength
+125 Vitality
+69 Resistance to All Elements
+179 Armor
+17% Extra Gold from Monsters
+94 Strength
+99 Dexterity
+92 Intelligence
+264 Vitality
+46 Fire Resistance
Each Hit Adds +417 Life
+10% Life
19% Better Chance of Finding Magical Items
+38 Strength
+142 Vitality
+36 Poison Resistance
+73 Resistance to All Elements
Critical Hit Chance Increased by 5.0%
+273 Minimum Damage
+345 Maximum Damage
+41% Damage
+318 Strength
Critical Hit Damage Increased by 249%
95.4% chance to inflict Bleed for 6130–7987 damage over 5 seconds.
+186 Strength
+53 Cold Resistance
+72 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Critical Hit Chance of Revenge by 6% (Barbarian Only)
+23–49 Damage
+156 Strength
Each Hit Adds +258 Life
+19% Extra Gold from Monsters
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+12 Minimum Damage
+42 Strength
+37 Physical Resistance
+57 Resistance to All Elements
Attack Speed Increased by 6%
Critical Hit Damage Increased by 44%
+13–23 Damage
+197 Strength
Critical Hit Damage Increased by 54%
Critical Hit Chance Increased by 8.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
After using Revenge, your Critical Hit Chance is increased by 10% for 12 seconds.
Unlocked at level 25
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Increases the movement speed bonus to 50% for 5 seconds.
Unlocked at level 38
Strength: 2026
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2026.00%.
Increases Armor by 2026.
Dexterity: 188
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 188.00%.
Increases dodge chance by 12.20%.
Intelligence: 181
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 181.00%.
Increases resistances by 18.1.
Vitality: 979
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6332
Reduces all damage from enemies of the same level as you by 67.85%.
Maximum Life: 41795
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Bllets
60 Barbarian
| Forceful Push | |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on 08 May 2013 13:23 BST