60 Barbarian
60 Demon Hunter
60 Monk
60 Wizard
60 Witch Doctor
4 Barbarian
Hardcore
1 Barbarian
1 Monk
1 Wizard
+187 Strength
+78 Resistance to All Elements
Attack Speed Increased by 9%
+10% Life
Regenerates 192 Life per Second
Increases Bonus Experience by 29%
+321 Strength
+77 Intelligence
+76 Vitality
+71 Resistance to All Elements
+256 Armor
+122 Strength
+51 Intelligence
+53 Arcane Resistance
+226 Armor
+12% Movement Speed
Increases Gold and Health Pickup by 7 Yards.
+95 Strength
+55 Vitality
Attack Speed Increased by 7%
Critical Hit Damage Increased by 41%
Critical Hit Chance Increased by 8.5%
+244 Strength
+53 Dexterity
+67 Resistance to All Elements
18% Better Chance of Finding Magical Items
+285 Strength
+40 Intelligence
+85 Vitality
+78 Resistance to All Elements
+21% Extra Gold from Monsters
20% Better Chance of Finding Magical Items
+65 Strength
+43 Dexterity
Attack Speed Increased by 9%
+190 Armor
+12% Movement Speed
Melee attackers take 1340 damage per hit.
Critical Hit Chance Increased by 3.0%
+292 Minimum Damage
+165 Maximum Damage
+38% Damage
+236 Strength
+62 Dexterity
+0.22 Attacks per Second
Critical Hit Damage Increased by 80%
13.5% Chance to Fear on Hit
+285–492 Fire Damage
+125 Strength
+70 Dexterity
Increases Attack Speed by 5%
Critical Hit Damage Increased by 139%
2.90% of Damage Dealt Is Converted to Life
+199 Strength
+75 Resistance to All Elements
+11% Life
+14 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Increases Critical Hit Chance of Revenge by 3% (Barbarian Only)
+30 Minimum Damage
+244 Strength
+89 Vitality
+1217 Life after Each Kill
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+34 Dexterity
Critical Hit Chance Increased by 1.0%
Increases Bonus Experience by 26%
Increases Gold and Health Pickup by 7 Yards.
+10 Minimum Damage
+172 Vitality
+31 Physical Resistance
Critical Hit Damage Increased by 57%
32% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 5.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Strength: 2514
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2514.00%.
Increases Armor by 2514.
Dexterity: 397
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 397.00%.
Increases dodge chance by 17.43%.
Intelligence: 303
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 303.00%.
Increases resistances by 30.3.
Vitality: 740
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7456
Reduces all damage from enemies of the same level as you by 71.31%.
Maximum Life: 31673
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 114/114
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
One
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Poison Bolts | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on 17 Dec 2012 22:20 GMT