60 Barbarian
60 Demon Hunter
60 Monk
25 Monk
Hardcore
20 Wizard
10 Monk
Hardcore
+93 Strength
+29% Life
Melee attackers take 775 damage per hit.
Critical Hit Chance Increased by 6.0%
Reduces damage from melee attacks by 5%.
+296 Strength
+128 Vitality
+75 Resistance to All Elements
+244 Armor
+97 Strength
+93 Vitality
+50 Arcane Resistance
+79 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+186 Strength
Critical Hit Damage Increased by 24%
Regenerates 271 Life per Second
Critical Hit Chance Increased by 10.0%
Health Globes and Potions Grant +3221 Life.
Reduces damage from melee attacks by 6%.
+222 Strength
+158 Intelligence
+73 Resistance to All Elements
+245 Armor
Regenerates 266 Life per Second
+94 Strength
+96 Dexterity
+90 Intelligence
+91 Vitality
+48 Lightning Resistance
+45 Resistance to All Elements
Each Hit Adds +471 Life
+10% Life
20% Better Chance of Finding Magical Items
+229 Strength
+96 Vitality
+36 Poison Resistance
+74 Resistance to All Elements
Melee attackers take 462 damage per hit.
Critical Hit Chance Increased by 3.0%
+274 Minimum Damage
+332 Maximum Damage
+37% Damage
+165 Strength
+0.24 Attacks per Second
2.90% of Damage Dealt Is Converted to Life
17.6% Chance to Fear on Hit
+259–612 Poison Damage
+178 Strength
+45 Dexterity
+236 Vitality
Each Hit Adds +347 Life
Critical Hit Damage Increased by 53%
+185 Strength
+79 Resistance to All Elements
14% Better Chance of Finding Magical Items
+15 Maximum Fury (Barbarian Only)
2.90% of Damage Dealt Is Converted to Life
Increases Cleave Damage by 5% (Barbarian Only)
+32 Maximum Damage
+77 Strength
+72 Vitality
+39 Cold Resistance
Critical Hit Damage Increased by 32%
Critical Hit Chance Increased by 4.5%
+30–57 Damage
+173 Strength
+58 Lightning Resistance
+63 Resistance to All Elements
+16% Extra Gold from Monsters
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+9 Minimum Damage
+191 Strength
+93 Intelligence
+45 Arcane Resistance
Critical Hit Damage Increased by 48%
Critical Hit Chance Increased by 7.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Increase damage to 175% weapon damage.
Unlocked at level 47
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Strength: 2457
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2457.00%.
Increases Armor by 2457.
Dexterity: 236
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 236.00%.
Increases dodge chance by 13.40%.
Intelligence: 436
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 436.00%.
Increases resistances by 43.6.
Vitality: 899
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7555
Reduces all damage from enemies of the same level as you by 71.58%.
Maximum Life: 44120
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 120/120
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Krovikan
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
Last updated on 20 Apr 2013 20:50 BST