60 Monk
60 Barbarian
60 Wizard
60 Demon Hunter
23 Witch Doctor
6 Monk
Hardcore
5 Barbarian
Hardcore
1 Demon Hunter
+92 Strength
+10% Life
Regenerates 46 Life per Second
Critical Hit Chance Increased by 6.0%
Increases Bonus Experience by 25%
Reduces damage from melee attacks by 6%.
+207 Strength
+225 Vitality
+69 Resistance to All Elements
Regenerates 96 Life per Second
Melee attackers take 171 damage per hit.
+174 Strength
+87 Intelligence
+34 Vitality
+48 Physical Resistance
+80 Resistance to All Elements
+12% Movement Speed
+183 Strength
+45 Intelligence
+54 Lightning Resistance
+241 Armor
Critical Hit Damage Increased by 34%
Critical Hit Chance Increased by 9.5%
+199 Strength
+69 Vitality
+35 Cold Resistance
+66 Resistance to All Elements
+10% Life
+146 Strength
+46 Intelligence
+165 Vitality
+67 Resistance to All Elements
15% Better Chance of Finding Magical Items
+32 Fire Resistance
+71 Resistance to All Elements
Attack Speed Increased by 8%
+12% Movement Speed
Melee attackers take 1001 damage per hit.
Ignores Durability Loss
+246–634 Fire Damage
Each Hit Adds +189 Life
Critical Hit Damage Increased by 94%
2.60% of Damage Dealt Is Converted to Life
+262–640 Poison Damage
+184 Strength
+75 Vitality
Critical Hit Damage Increased by 100%
2.90% of Damage Dealt Is Converted to Life
+175 Strength
+41 Poison Resistance
+77 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
2.90% of Damage Dealt Is Converted to Life
Reduces resource cost of Weapon Throw by 5 Fury. (Barbarian Only)
+27 Minimum Damage
+10 Maximum Damage
+196 Strength
+67 Intelligence
Critical Hit Chance Increased by 4.0%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+167 Strength
+48 Lightning Resistance
Each Hit Adds +125 Life
Regenerates 179 Life per Second
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+46 Strength
+158 Vitality
Each Hit Adds +483 Life
Critical Hit Damage Increased by 42%
Critical Hit Chance Increased by 6.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Strength: 2034
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2034.00%.
Increases Armor by 2034.
Dexterity: 93
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 93.00%.
Increases dodge chance by 9.30%.
Intelligence: 338
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 338.00%.
Increases resistances by 33.8.
Vitality: 905
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5295
Reduces all damage from enemies of the same level as you by 63.83%.
Maximum Life: 38341
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
PEWPEWMcGREW
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
Last updated on 25 Dec 2012 18:58 GMT