This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Primary attribute for Barbarians.
Increases all damage for Barbarians by 149.00%.
Increases Armor by 149.
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 520.00%.
Increases dodge chance by 20.40%.
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 129.00%.
Increases resistances by 12.9.
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Reduces all damage from enemies of the same level as you by 36.28%.
Maximum Life: 5586
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Generated by Monk melee attacks and
some Monk skills. Spirit is a precious
resource used to cast powerful
defensive and offensive abilities.
Last updated on 26 Nov 2012 07:23 GMT