60 Barbarian
8 Monk
+196 Strength
+77 Resistance to All Elements
Attack Speed Increased by 9%
+30% Life
Critical Hit Chance Increased by 6.0%
+379 Strength
+289 Vitality
+73 Resistance to All Elements
+396 Armor
+339 Strength
+144 Vitality
+75 Resistance to All Elements
+10% Life
+12% Movement Speed
Reduces damage from Cold attacks by 10%.
+173 Strength
+90 Vitality
+31 Physical Resistance
Attack Speed Increased by 8%
Critical Hit Damage Increased by 48%
Critical Hit Chance Increased by 10.0%
+285 Strength
+192 Vitality
+75 Resistance to All Elements
+259 Armor
Regenerates 291 Life per Second
+218 Strength
+97 Dexterity
+58 Vitality
Attack Speed Increased by 9%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+85 Strength
+54 Vitality
+74 Resistance to All Elements
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1048 damage per hit.
Critical Hit Chance Increased by 5.5%
+286 Minimum Damage
+275 Maximum Damage
+38% Damage
+166 Strength
+0.25 Attacks per Second
Critical Hit Damage Increased by 209%
14.8% Chance to Fear on Hit
+296 Minimum Damage
+390 Maximum Damage
+49% Damage
+138 Strength
Critical Hit Damage Increased by 171%
2.80% of Damage Dealt Is Converted to Life
+254 Strength
+90 Intelligence
+82 Vitality
+71 Resistance to All Elements
Attack Speed Increased by 9%
Critical Hit Damage Increased by 44%
+34–61 Damage
+59 Strength
+57 Vitality
+77 Resistance to All Elements
Attack Speed Increased by 6%
Critical Hit Damage Increased by 47%
Critical Hit Chance Increased by 5.0%
+32–59 Damage
+51 Strength
+61 Vitality
Attack Speed Increased by 9%
+245 Armor
Critical Hit Damage Increased by 31%
Critical Hit Chance Increased by 5.0%
+339 Strength
+135 Dexterity
Attack Speed Increased by 9%
+10% Life
Critical Hit Damage Increased by 60%
Critical Hit Chance Increased by 10.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to cause an explosion of blood dealing 20% of the damage done to all other nearby enemies.
Unlocked at level 54
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Generate 12 Fury for each enemy hit by Overpower.
Unlocked at level 48
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 3169
Primary attribute for Barbarians.
Increases all damage for Barbarians by 3169.00%.
Increases Armor by 3169.
Dexterity: 399
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 399.00%.
Increases dodge chance by 17.48%.
Intelligence: 257
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 257.00%.
Increases resistances by 25.7.
Vitality: 1354
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6835
Reduces all damage from enemies of the same level as you by 69.50%.
Maximum Life: 71499
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
dtx
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Vanish | |
| Multishot | |
| Anatomy |
| Inspire |
Last updated on 19 May 2013 19:35 BST