60 Barbarian
Hardcore
60 Barbarian
60 Wizard
60 Wizard
60 Monk
36 Witch Doctor
17 Demon Hunter
+68 Strength
+48 Dexterity
+25 Vitality
+12% Life
Regenerates 4 Life per Second
+21 Strength
+21 Dexterity
+64 Intelligence
+159 Vitality
+89 Strength
+81 Dexterity
+37 Intelligence
+53 Vitality
+12% Extra Gold from Monsters
Monster kills grant +16 experience.
+39 Strength
+30 Intelligence
+66 Vitality
+25 Lightning Resistance
Attack Speed Increased by 5%
+58 Strength
+46 Intelligence
+81 Vitality
+97 Strength
+27 Intelligence
+34 Vitality
+14 Cold Resistance
Monster kills grant +13 experience.
+53 Strength
+56 Dexterity
+43 Vitality
+147–461 Poison Damage
+22% Damage
+194 Strength
+108 Dexterity
+52 Vitality
Level Requirement Reduced by 3
+169 Strength
+75 Vitality
+149 Strength
+81 Intelligence
+72 Vitality
+36 Arcane Resistance
2.60% of Damage Dealt Is Converted to Life
Melee attackers take 1067 damage per hit.
+6–12 Damage
+34 Vitality
+26 Intelligence
+93 Vitality
+13 Physical Resistance
Each Hit Adds +8 Life
+121 Strength
+136 Vitality
+22 Physical Resistance
+34 Life after Each Kill
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Increases the damage of your skills by 8% for 5 seconds after using Bash. This effect stacks up to 3 times.
Unlocked at level 26
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Increases duration to 7 seconds.
Unlocked at level 31
Strength: 1245
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1245.00%.
Increases Armor by 1245.
Dexterity: 381
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 381.00%.
Increases dodge chance by 17.03%.
Intelligence: 378
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 378.00%.
Increases resistances by 37.8.
Vitality: 1050
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5063
Reduces all damage from enemies of the same level as you by 62.79%.
Maximum Life: 41469
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
ISeeDeadPpl
60 Barbarian
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on 20 Nov 2012 21:08 GMT