+220 Strength
+63 Vitality
+49 Poison Resistance
Attack Speed Increased by 9%
Regenerates 162 Life per Second
Critical Hit Chance Increased by 4.5%
22% more Fire damage taken.
34% chance to cast a Poison Nova when you are hit.
+283 Strength
+143 Vitality
+79 Resistance to All Elements
+257 Armor
+216 Strength
+87 Vitality
+53 Arcane Resistance
+75 Resistance to All Elements
+11% Life
Regenerates 52 Life per Second
Reduces damage from Cold attacks by 10%.
+222 Strength
+55 Dexterity
+100 Intelligence
+62 Resistance to All Elements
Critical Hit Damage Increased by 33%
15% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 8.5%
+248 Strength
+89 Dexterity
+146 Vitality
+48 Arcane Resistance
+32 Resistance to All Elements
+160 Strength
+140 Dexterity
Attack Speed Increased by 8%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+81 Strength
+47 Vitality
+50 Lightning Resistance
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1260 damage per hit.
Critical Hit Chance Increased by 3.0%
+292 Minimum Damage
+278 Maximum Damage
+36% Damage
+152 Strength
+0.25 Attacks per Second
Critical Hit Damage Increased by 68%
13.9% Chance to Fear on Hit
+278–616 Lightning Damage
+185 Strength
+115 Dexterity
+83 Intelligence
Critical Hit Damage Increased by 151%
2.70% of Damage Dealt Is Converted to Life
+199 Strength
+93 Intelligence
+47 Physical Resistance
Attack Speed Increased by 9%
Critical Hit Damage Increased by 35%
+19% Extra Gold from Monsters
+34–54 Damage
+253 Strength
+98 Dexterity
+44 Intelligence
Critical Hit Chance Increased by 5.0%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+31–82 Damage
+155 Strength
+73 Vitality
Critical Hit Damage Increased by 32%
+229 Strength
+162 Dexterity
+53 Poison Resistance
Critical Hit Damage Increased by 97%
Critical Hit Chance Increased by 9.5%
Health Globes and Potions Grant +1962 Life.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase damage to 903% weapon damage as Physical over 5 seconds.
Unlocked at level 33
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 3024
Primary attribute for Barbarians.
Increases all damage for Barbarians by 3024.00%.
Increases Armor by 3024.
Dexterity: 804
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 804.00%.
Increases dodge chance by 26.08%.
Intelligence: 465
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 465.00%.
Increases resistances by 46.5.
Vitality: 842
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6039
Reduces all damage from enemies of the same level as you by 66.81%.
Maximum Life: 33018
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Baston
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Intimidate | |
| Charge | |
| Inspire |
Last updated on 16 Jun 2013 14:26 BST