+190 Strength
+75 Resistance to All Elements
Attack Speed Increased by 9%
+30% Life
Critical Hit Chance Increased by 4.0%
+366 Strength
+99 Vitality
+80 Resistance to All Elements
+8% Life
+382 Armor
+335 Strength
+84 Vitality
+33 Poison Resistance
+73 Resistance to All Elements
+12% Life
Increases Gold and Health Pickup by 6 Yards.
Reduces damage from Cold attacks by 9%.
+241 Strength
+31 Vitality
Attack Speed Increased by 9%
Regenerates 283 Life per Second
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 6%.
+279 Strength
+166 Vitality
+37 Lightning Resistance
+77 Resistance to All Elements
+167 Strength
+93 Dexterity
+96 Vitality
Attack Speed Increased by 9%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+63 Resistance to All Elements
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1213 damage per hit.
Critical Hit Chance Increased by 5.0%
Increases Gold and Health Pickup by 7 Yards.
+281 Minimum Damage
+374 Maximum Damage
+48% Damage
+282 Strength
+107 Dexterity
Critical Hit Damage Increased by 158%
+243 Minimum Damage
+314 Maximum Damage
+37% Damage
+158 Strength
+0.25 Attacks per Second
Critical Hit Damage Increased by 100%
2.50% of Damage Dealt Is Converted to Life
12.7% Chance to Fear on Hit
+273 Strength
+31 Vitality
+79 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Reduces resource cost of Weapon Throw by 5 Fury. (Barbarian Only)
+30–64 Damage
+155 Strength
Each Hit Adds +284 Life
Critical Hit Damage Increased by 49%
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+9–18 Damage
+73 Strength
Attack Speed Increased by 9%
+9% Life
Critical Hit Damage Increased by 41%
Critical Hit Chance Increased by 4.5%
+23–48 Damage
+156 Strength
Each Hit Adds +166 Life
Critical Hit Damage Increased by 98%
Critical Hit Chance Increased by 8.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 10 Fury
Hurl a throwing weapon at an enemy for 130% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
Tactics
Unlocked at level 14
Increase thrown weapon damage to 186% weapon damage.
Unlocked at level 21
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 3162
Primary attribute for Barbarians.
Increases all damage for Barbarians by 3162.00%.
Increases Armor by 3162.
Dexterity: 367
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 367.00%.
Increases dodge chance by 16.68%.
Intelligence: 167
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 167.00%.
Increases resistances by 16.7.
Vitality: 834
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6474
Reduces all damage from enemies of the same level as you by 68.33%.
Maximum Life: 46851
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Fend
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
| Heal | |
| Intimidate | |
| Charge | |
| Inspire |
Last updated on 16 May 2013 17:26 BST