60 Barbarian
60 Demon Hunter
60 Wizard
60 Monk
60 Witch Doctor
32 Monk
Hardcore
5 Barbarian
2 Demon Hunter
2 Witch Doctor
2 Monk
+161 Strength
+49 Poison Resistance
+66 Resistance to All Elements
Attack Speed Increased by 9%
Regenerates 186 Life per Second
Critical Hit Chance Increased by 4.5%
5% more Fire damage taken.
31% chance to cast a Poison Nova when you are hit.
+370 Strength
+94 Vitality
+50 Physical Resistance
+79 Resistance to All Elements
+389 Armor
+253 Strength
+75 Dexterity
+149 Vitality
+34 Physical Resistance
+80 Resistance to All Elements
+12% Life
Reduces damage from Cold attacks by 10%.
+260 Strength
+58 Intelligence
Attack Speed Increased by 7%
Critical Hit Damage Increased by 27%
19% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 9.5%
+254 Strength
+53 Intelligence
+229 Vitality
+60 Poison Resistance
+78 Resistance to All Elements
+172 Armor
+205 Strength
+93 Dexterity
+34 Vitality
Attack Speed Increased by 9%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+70 Strength
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1254 damage per hit.
Critical Hit Chance Increased by 6.0%
Increases Gold and Health Pickup by 7 Yards.
+285 Minimum Damage
+281 Maximum Damage
+38% Damage
+233 Strength
+95 Vitality
+0.25 Attacks per Second
Critical Hit Damage Increased by 110%
11.4% Chance to Fear on Hit
+292–695 Lightning Damage
+49% Damage
+149 Strength
+49 Dexterity
+106 Intelligence
Critical Hit Damage Increased by 200%
+287 Strength
+65 Vitality
+76 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
2.90% of Damage Dealt Is Converted to Life
Reduces resource cost of Rend by 1 Fury. (Barbarian Only)
+29–61 Damage
+169 Strength
+65 Resistance to All Elements
Regenerates 176 Life per Second
Critical Hit Chance Increased by 4.5%
Reduces damage from elites by 7%.
+34–58 Damage
+58 Strength
Critical Hit Damage Increased by 46%
Critical Hit Chance Increased by 6.0%
+215 Strength
+44 Dexterity
+97 Intelligence
+30 Physical Resistance
+236 Armor
Critical Hit Damage Increased by 97%
Critical Hit Chance Increased by 9.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 3171
Primary attribute for Barbarians.
Increases all damage for Barbarians by 3171.00%.
Increases Armor by 3171.
Dexterity: 428
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 428.00%.
Increases dodge chance by 18.20%.
Intelligence: 481
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 481.00%.
Increases resistances by 48.1.
Vitality: 993
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6764
Reduces all damage from enemies of the same level as you by 69.27%.
Maximum Life: 39235
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 114/114
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Turtel
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Vanish | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on 25 May 2013 23:24 BST