60 Barbarian
60 Witch Doctor
46 Demon Hunter
19 Wizard
10 Demon Hunter
+96 Strength
+61 Dexterity
+57 Intelligence
+12% Life
25% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 5.0%
Reduces damage from melee attacks by 5%.
+127 Strength
+47 Intelligence
+193 Vitality
+60 Fire Resistance
+43 Resistance to All Elements
+5% Life
15% Better Chance of Finding Magical Items
Melee attackers take 1989 damage per hit.
+71 Strength
+74 Vitality
+43 Resistance to All Elements
18% Better Chance of Finding Magical Items
+12% Movement Speed
+142 Strength
+66 Dexterity
+44 Poison Resistance
Attack Speed Increased by 5%
13% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 8.0%
+208 Strength
+46 Dexterity
+82 Vitality
+34 Physical Resistance
+67 Resistance to All Elements
17% Better Chance of Finding Magical Items
+134 Strength
+91 Dexterity
+97 Intelligence
+99 Vitality
Each Hit Adds +372 Life
+11% Life
19% Better Chance of Finding Magical Items
Melee attackers take 1393 damage per hit.
+52 Poison Resistance
Attack Speed Increased by 9%
19% Better Chance of Finding Magical Items
+12% Movement Speed
Melee attackers take 1407 damage per hit.
Critical Hit Chance Increased by 3.0%
+289 Minimum Damage
+355 Maximum Damage
+39% Damage
+166 Strength
+121 Dexterity
+0.25 Attacks per Second
13.8% Chance to Fear on Hit
+303 Minimum Damage
+290 Maximum Damage
+36% Damage
Critical Hit Damage Increased by 123%
1.7% Chance to Blind on Hit
+176 Strength
+81 Intelligence
+75 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Increases Bash Damage by 14% (Barbarian Only)
+24 Minimum Damage
+75 Strength
+43 Intelligence
+53 Resistance to All Elements
Attack Speed Increased by 6%
Critical Hit Damage Increased by 32%
+28–54 Damage
+135 Strength
+46 Lightning Resistance
17% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 4.0%
+38 Strength
+50 Fire Resistance
Critical Hit Damage Increased by 46%
+38% Extra Gold from Monsters
41% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 8.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Add 2 reverberations that cause 25% weapon damage per strike. Removes the chance for Knockback.
Unlocked at level 13
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1630
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1630.00%.
Increases Armor by 1630.
Dexterity: 477
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 477.00%.
Increases dodge chance by 19.43%.
Intelligence: 417
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 417.00%.
Increases resistances by 41.7.
Vitality: 625
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 4424
Reduces all damage from enemies of the same level as you by 59.59%.
Maximum Life: 28353
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 114/114
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Elysium
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on 14 Dec 2012 23:47 GMT