60 Barbarian
45 Demon Hunter
36 Barbarian
20 Barbarian
17 Wizard
3 Barbarian
3 Barbarian
2 Barbarian
+156 Strength
+48 Poison Resistance
Attack Speed Increased by 8%
+17% Life
Regenerates 191 Life per Second
Critical Hit Chance Increased by 4.5%
21% more Fire damage taken.
22% chance to cast a Poison Nova when you are hit.
+339 Strength
+66 Dexterity
+87 Vitality
+80 Resistance to All Elements
+392 Armor
+90 Strength
+93 Vitality
+80 Resistance to All Elements
+12% Movement Speed
Increases Gold and Health Pickup by 7 Yards.
Reduces duration of control impairing effects by 14%
+176 Strength
+148 Intelligence
+70 Vitality
Regenerates 250 Life per Second
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 6%.
+303 Strength
+59 Dexterity
+43 Poison Resistance
+78 Resistance to All Elements
Regenerates 275 Life per Second
Melee attackers take 355 damage per hit.
+192 Strength
+100 Intelligence
+160 Vitality
+71 Resistance to All Elements
+23% Extra Gold from Monsters
19% Better Chance of Finding Magical Items
+238 Strength
+68 Vitality
+8% Life
+227 Armor
Critical Hit Chance Increased by 4.5%
4.7% Chance to Knockback on Hit
+197 Minimum Damage
+228 Maximum Damage
+47% Damage
+320 Strength
+256 Vitality
Critical Hit Damage Increased by 286%
95.8% chance to inflict Bleed for 5853–11713 damage over 5 seconds.
+198 Strength
+53 Dexterity
+155 Vitality
2.90% of Damage Dealt Is Converted to Life
Critical Hit Chance Increased by 1.0%
Increases Frenzy Damage by 14% (Barbarian Only)
+54 Strength
+83 Dexterity
+77 Vitality
Critical Hit Damage Increased by 43%
+17% Extra Gold from Monsters
Critical Hit Chance Increased by 4.0%
+98 Strength
+72 Intelligence
+83 Vitality
+43 Cold Resistance
Critical Hit Damage Increased by 40%
+18% Extra Gold from Monsters
Critical Hit Chance Increased by 4.5%
+149 Strength
+79 Dexterity
+116 Intelligence
+120 Vitality
Critical Hit Damage Increased by 44%
Critical Hit Chance Increased by 9.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Shockwaves burst forth from the ground increasing the radius of effect to 16 yards and pulling affected enemies towards you.
Unlocked at level 44
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases maximum Life by 10% and regenerates 620 Life per second while affected by War Cry.
Unlocked at level 41
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 2737
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2737.00%.
Increases Armor by 2737.
Dexterity: 486
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 486.00%.
Increases dodge chance by 19.65%.
Intelligence: 582
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 582.00%.
Increases resistances by 58.2.
Vitality: 1454
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6208
Reduces all damage from enemies of the same level as you by 67.42%.
Maximum Life: 63958
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Interox
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Vanish | |
| Multishot | |
| Anatomy |
| Heal | |
| Intimidate | |
| Onslaught | |
| Guardian |
Last updated on 18 May 2013 09:05 BST