60 Barbarian
9 Demon Hunter
Hardcore
8 Wizard
5 Demon Hunter
3 Witch Doctor
1 Monk
+196 Strength
+59 Arcane Resistance
+77 Resistance to All Elements
Attack Speed Increased by 8%
+24% Life
+280 Strength
+76 Vitality
+72 Resistance to All Elements
+392 Armor
+17% Extra Gold from Monsters
+90 Strength
+100 Vitality
+29 Arcane Resistance
+75 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+300 Strength
+34 Vitality
+36 Poison Resistance
Critical Hit Damage Increased by 29%
+15% Extra Gold from Monsters
Critical Hit Chance Increased by 7.0%
+200 Strength
+50 Lightning Resistance
+77 Resistance to All Elements
+259 Armor
Regenerates 326 Life per Second
Melee attackers take 344 damage per hit.
+98 Strength
+98 Dexterity
+95 Intelligence
+96 Vitality
Each Hit Adds +436 Life
+10% Life
+145 Armor
20% Better Chance of Finding Magical Items
Melee attackers take 950 damage per hit.
+90 Strength
+31 Vitality
+41 Poison Resistance
Attack Speed Increased by 8%
+12% Movement Speed
Melee attackers take 1349 damage per hit.
+218 Minimum Damage
+380 Maximum Damage
+46% Damage
+318 Strength
+127 Dexterity
+156 Intelligence
Increases Attack Speed by 10%
Ignores Durability Loss
Increases Critical Hit Chance of Seismic Slam by 2% (Barbarian Only)
+98 Strength
+73 Resistance to All Elements
Regenerates 189 Life per Second
+15 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Frenzy Damage by 12% (Barbarian Only)
+163 Strength
+91 Vitality
Each Hit Adds +191 Life
+156 Armor
+14 Minimum Damage
+144 Strength
+38 Dexterity
+71 Intelligence
+46 Poison Resistance
Critical Hit Damage Increased by 29%
+25 Maximum Damage
+43 Cold Resistance
Attack Speed Increased by 8%
Each Hit Adds +528 Life
+14% Life
25.9% chance to inflict Bleed for 117–176 damage over 5 seconds.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Add a 20% chance to call down a bolt of lightning from above, stunning your target for 1.5 seconds.
Unlocked at level 51
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Turns Whirlwind into a torrent of magma that inflicts 189% weapon damage as Fire.
Unlocked at level 59
Generate: 15 Fury
Cooldown: 10 seconds
Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
Might
Unlocked at level 21
Generate 8 additional Fury for each target hit while charging.
Unlocked at level 38
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have up to a 5% chance to cause enemies to drop additional health globes.
Unlocked at level 38
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2197
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2197.00%.
Increases Armor by 2197.
Dexterity: 341
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 341.00%.
Increases dodge chance by 16.03%.
Intelligence: 400
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 400.00%.
Increases resistances by 40.0.
Vitality: 677
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7790
Reduces all damage from enemies of the same level as you by 72.20%.
Maximum Life: 35477
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Khaeleth
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on 19 May 2013 15:33 BST