60 Barbarian
60 Monk
60 Demon Hunter
60 Wizard
51 Barbarian
Hardcore
51 Witch Doctor
20 Wizard
Hardcore
1 Demon Hunter
Hardcore
1 Barbarian
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Increase damage to 175% weapon damage.
Unlocked at level 47
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Increases the movement speed bonus to 50% for 5 seconds.
Unlocked at level 38
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Strength: 1101
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1101.00%.
Increases Armor by 1101.
Dexterity: 424
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 424.00%.
Increases dodge chance by 18.10%.
Intelligence: 278
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 278.00%.
Increases resistances by 27.8.
Vitality: 309
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 3299
Reduces all damage from enemies of the same level as you by 52.37%.
Maximum Life: 13975
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Klaentbarb
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on 14 Feb 2013 18:15 GMT