60 Witch Doctor
Hardcore
60 Monk
Hardcore
60 Barbarian
Hardcore
60 Wizard
Hardcore
60 Barbarian
10 Monk
Hardcore
9 Demon Hunter
Hardcore
3 Monk
Hardcore
2 Demon Hunter
+175 Strength
+38 Dexterity
+78 Intelligence
+24% Life
Critical Hit Chance Increased by 5.0%
Reduces damage from melee attacks by 5%.
+185 Strength
+82 Intelligence
+327 Vitality
+48 Physical Resistance
Melee attackers take 718 damage per hit.
+77 Strength
+29 Vitality
+70 Resistance to All Elements
+180 Armor
+16% Extra Gold from Monsters
Regenerates 101 Life per Second
+12% Movement Speed
+74 Strength
+83 Vitality
+37 Arcane Resistance
Attack Speed Increased by 9%
Critical Hit Chance Increased by 9.5%
Increases Gold and Health Pickup by 7 Yards.
+142 Strength
+243 Vitality
+37 Cold Resistance
+62 Resistance to All Elements
+262 Armor
+68 Strength
+35 Intelligence
+181 Vitality
+52 Physical Resistance
+74 Resistance to All Elements
Regenerates 252 Life per Second
+126 Strength
+63 Vitality
Attack Speed Increased by 8%
+12% Movement Speed
Melee attackers take 1265 damage per hit.
Increases Gold and Health Pickup by 7 Yards.
+250–535 Holy Damage
+46% Damage
+179 Strength
Increases Attack Speed by 10%
Each Hit Adds +715 Life
2.80% of Damage Dealt Is Converted to Life
+27 Maximum Damage
+268–649 Arcane Damage
+116 Strength
+210 Vitality
Critical Hit Damage Increased by 126%
+193 Strength
+79 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
2.90% of Damage Dealt Is Converted to Life
Melee attackers take 96 damage per hit.
Reduces resource cost of Rend by 1 Fury. (Barbarian Only)
+97 Strength
+171 Dexterity
+46 Poison Resistance
+68 Resistance to All Elements
Critical Hit Chance Increased by 4.0%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+30 Maximum Damage
+67 Strength
Attack Speed Increased by 7%
Each Hit Adds +437 Life
Critical Hit Chance Increased by 5.0%
+33–60 Damage
+199 Strength
+212 Vitality
Critical Hit Damage Increased by 74%
Critical Hit Chance Increased by 9.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1954
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1954.00%.
Increases Armor by 1954.
Dexterity: 299
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 299.00%.
Increases dodge chance by 14.98%.
Intelligence: 285
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 285.00%.
Increases resistances by 28.5.
Vitality: 1521
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6714
Reduces all damage from enemies of the same level as you by 69.12%.
Maximum Life: 66354
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
MagnusN
60 Barbarian
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| Multishot | |
| Anatomy |
Last updated on 19 May 2013 15:16 BST