This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 6 Fury per attack
Swing your weapon in a wide arc to deal 200% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Swing at all enemies around you and increase damage to 235% weapon damage as Lightning.
Unlocked at level 47
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 620% weapon damage to enemies up to 50 yards in front of you.
Secondary
Unlocked at level 12
Create a sheet of frost that deals 755% weapon damage as Cold and Chills enemies by 60% for 1 second.
Unlocked at level 57
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 180% weapon damage to all enemies within 10 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Increase the damage of Leap to 450% and send enemies hurtling away from where you land.
Unlocked at level 32
Cost: 1 charge
Deal 300% weapon damage to all nearby enemies. You heal 4% of your maximum Life for each enemy hit.
Revenge has a 15% chance to gain a charge each time you are hit. Maximum 2 charges.
Might
Unlocked at level 13
Increase damage to 700% weapon damage as Fire.
Unlocked at level 36
Cost: 20 Fury
Enter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 15%.
Unlocked at level 26
Cost: 25 Fury
Cooldown: 60 seconds
Shake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Increase Earthquake's damage to 6000% weapon damage as Fire.
Unlocked at level 50
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 20 seconds
Delivers a massive blow to an enemy for 800% weapon damage and causes the target and nearby enemies to take 10% increased damage for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Cooldown: 120 seconds
When you take fatal damage, the Templar rushes to your aid, knocking back enemies within 15 yards, healing you for 15.00% Life based on the Templar's Strength, and shielding you from all damage for 5 seconds.
Unlocked at level 20
Last updated on Sep 30, 2023 9:56 AM PDT