60 Barbarian
60 Demon Hunter
60 Witch Doctor
60 Wizard
54 Monk
Hardcore (Dead)
17 Wizard
Hardcore
+191 Strength
+79 Resistance to All Elements
+30% Life
Critical Hit Chance Increased by 5.5%
Reduces damage from melee attacks by 5%.
+355 Strength
+66 Intelligence
+69 Vitality
+77 Resistance to All Elements
+380 Armor
+179 Strength
+147 Vitality
+77 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+185 Strength
+51 Physical Resistance
Critical Hit Damage Increased by 42%
Regenerates 246 Life per Second
Critical Hit Chance Increased by 9.5%
Reduces damage from melee attacks by 6%.
+288 Strength
+83 Vitality
+57 Arcane Resistance
+65 Resistance to All Elements
+186 Armor
Regenerates 140 Life per Second
+301 Strength
+184 Vitality
+74 Resistance to All Elements
+25% Extra Gold from Monsters
19% Better Chance of Finding Magical Items
+58 Strength
+147 Vitality
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1246 damage per hit.
Critical Hit Chance Increased by 5.5%
+273 Minimum Damage
+380 Maximum Damage
+38% Damage
Critical Hit Damage Increased by 163%
2.90% of Damage Dealt Is Converted to Life
+270 Minimum Damage
+369 Maximum Damage
+36% Damage
+164 Strength
+70 Dexterity
+88 Intelligence
+0.24 Attacks per Second
Critical Hit Damage Increased by 41%
11.5% Chance to Fear on Hit
+269 Strength
+82 Vitality
+77 Resistance to All Elements
+13 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Reduces resource cost of Rend by 3 Fury. (Barbarian Only)
Adds 6% to Cold Damage
+13 Maximum Fury (Barbarian Only)
Increases Damage Against Elites by 24%
Reduces resource cost of Weapon Throw by 4 Fury. (Barbarian Only)
+155 Strength
+63 Resistance to All Elements
Critical Hit Damage Increased by 45%
Regenerates 201 Life per Second
Critical Hit Chance Increased by 4.5%
Reduces damage from elites by 6%.
+50 Strength
+109 Vitality
+34 Arcane Resistance
+16% Life
Critical Hit Damage Increased by 63%
Critical Hit Chance Increased by 7.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase the range of Rend to hit all enemies within 17 yards.
Unlocked at level 11
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Strength: 2589
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2589.00%.
Increases Armor by 2589.
Dexterity: 206
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 206.00%.
Increases dodge chance by 12.65%.
Intelligence: 290
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 290.00%.
Increases resistances by 29.0.
Vitality: 1086
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5997
Reduces all damage from enemies of the same level as you by 66.66%.
Maximum Life: 55898
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 131/131
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Woozelizar
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Intimidate | |
| Charge | |
| Inspire |
Last updated on 25 May 2013 17:51 BST