+179 Strength
+23% Life
Critical Hit Chance Increased by 5.0%
Health Globes and Potions Grant +11417 Life.
Reduces damage from melee attacks by 5%.
+328 Strength
+70 Intelligence
+79 Vitality
+79 Resistance to All Elements
+387 Armor
+95 Strength
+97 Vitality
+79 Resistance to All Elements
+12% Movement Speed
Increases Gold and Health Pickup by 7 Yards.
Reduces duration of control impairing effects by 13%
+177 Strength
+51 Dexterity
+159 Intelligence
+51 Vitality
Regenerates 253 Life per Second
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 6%.
+215 Strength
+64 Dexterity
+227 Vitality
+54 Poison Resistance
+64 Resistance to All Elements
+110 Armor
+76 Strength
+94 Dexterity
Attack Speed Increased by 9%
+168 Armor
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+137 Strength
+252 Vitality
+41 Fire Resistance
Regenerates 215 Life per Second
Critical Hit Chance Increased by 5.0%
+204 Minimum Damage
+365 Maximum Damage
+48% Damage
+326 Strength
+228 Vitality
Critical Hit Damage Increased by 258%
95.9% chance to inflict Bleed for 6192–10608 damage over 5 seconds.
+177 Strength
+49 Cold Resistance
+76 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Reduces resource cost of Weapon Throw by 5 Fury. (Barbarian Only)
+33–57 Damage
+167 Strength
+30 Lightning Resistance
Each Hit Adds +301 Life
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+125 Strength
+56 Dexterity
+29 Physical Resistance
Attack Speed Increased by 9%
Critical Hit Chance Increased by 5.5%
+214 Strength
+59 Dexterity
+88 Vitality
+40 Arcane Resistance
+79 Resistance to All Elements
40% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 9.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase the range of Rend to hit all enemies within 17 yards.
Unlocked at level 11
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Strength: 2487
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2487.00%.
Increases Armor by 2487.
Dexterity: 419
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 419.00%.
Increases dodge chance by 17.98%.
Intelligence: 324
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 324.00%.
Increases resistances by 32.4.
Vitality: 1205
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6016
Reduces all damage from enemies of the same level as you by 66.73%.
Maximum Life: 52215
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 139/139
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Toph
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Vanish | |
| Multishot | |
| Hysteria |
| Intervene | |
| Intimidate | |
| Charge | |
| Inspire |
Last updated on 07 Apr 2013 19:14 BST