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Primary attribute for Barbarians.
Increases all damage for Barbarians by 258.00%.
Increases Armor by 258.
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 3035.00%.
Increases dodge chance by 50.35%.
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 274.00%.
Increases resistances by 27.4.
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Reduces all damage from enemies of the same level as you by 54.37%.
Maximum Life: 43385
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Generated by Monk melee attacks and
some Monk skills. Spirit is a precious
resource used to cast powerful
defensive and offensive abilities.
Last updated on 06 Dec 2013 21:39 GMT