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Primary attribute for Barbarians.
Increases all damage for Barbarians by 306.00%.
Increases Armor by 306.
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 2168.00%.
Increases dodge chance by 41.68%.
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 492.00%.
Increases resistances by 49.2.
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Reduces all damage from enemies of the same level as you by 57.79%.
Maximum Life: 33464
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Generated by Monk melee attacks and
some Monk skills. Spirit is a precious
resource used to cast powerful
defensive and offensive abilities.
Last updated on 11 Nov 2013 11:00 GMT