60 Barbarian
60 Monk
60 Demon Hunter
60 Wizard
35 Witch Doctor
+224 Strength
+42 Dexterity
+12% Life
Critical Hit Chance Increased by 5.5%
Increases Bonus Experience by 25%
Reduces damage from melee attacks by 5%.
+256 Strength
+187 Vitality
+77 Resistance to All Elements
+382 Armor
+92 Strength
+36 Dexterity
+129 Vitality
+79 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+100 Strength
Attack Speed Increased by 9%
+166 Armor
Regenerates 308 Life per Second
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 5%.
+256 Strength
+162 Intelligence
+69 Vitality
+73 Resistance to All Elements
+237 Strength
+62 Dexterity
+75 Vitality
+76 Resistance to All Elements
+21% Extra Gold from Monsters
19% Better Chance of Finding Magical Items
+34 Fire Resistance
+79 Resistance to All Elements
Attack Speed Increased by 9%
14% Better Chance of Finding Magical Items
+12% Movement Speed
Melee attackers take 1217 damage per hit.
+190 Minimum Damage
+327 Maximum Damage
+40% Damage
+169 Strength
+0.25 Attacks per Second
Each Hit Adds +132 Life
Critical Hit Damage Increased by 70%
12.4% Chance to Fear on Hit
+159–523 Holy Damage
+44% Damage
+195 Strength
Critical Hit Damage Increased by 70%
41% Better Chance of Finding Magical Items
2.60% of Damage Dealt Is Converted to Life
Increases Damage Against Elites by 10%
+170 Strength
+44 Physical Resistance
+75 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Reduces resource cost of Weapon Throw by 5 Fury. (Barbarian Only)
+163 Strength
Attack Speed Increased by 5%
Regenerates 197 Life per Second
Melee attackers take 105 damage per hit.
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 3%
+10 Minimum Damage
+33 Maximum Damage
+187 Strength
Critical Hit Damage Increased by 22%
Critical Hit Chance Increased by 3.5%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+29 Maximum Damage
+194 Vitality
+348 Armor
Critical Hit Damage Increased by 51%
Critical Hit Chance Increased by 9.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases Fury gained to 40.
Unlocked at level 35
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Strength: 2425
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2425.00%.
Increases Armor by 2425.
Dexterity: 270
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 270.00%.
Increases dodge chance by 14.25%.
Intelligence: 292
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 292.00%.
Increases resistances by 29.2.
Vitality: 907
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7440
Reduces all damage from enemies of the same level as you by 71.26%.
Maximum Life: 35864
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 120/120
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
MightyVox
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Mass Control |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Inspire |
Last updated on 12 Apr 2013 22:48 BST