60 Demon Hunter
60 Barbarian
60 Wizard
53 Witch Doctor
Hardcore
34 Witch Doctor
10 Monk
+195 Strength
+76 Resistance to All Elements
Attack Speed Increased by 8%
+11% Life
Increases Bonus Experience by 31%
Ignores Durability Loss
+221 Strength
+76 Vitality
+43 Cold Resistance
+55 Fire Resistance
+50 Resistance to All Elements
+5% Life
Melee attackers take 2142 damage per hit.
+164 Strength
+73 Vitality
18% Better Chance of Finding Magical Items
+12% Movement Speed
+56 Strength
+48 Dexterity
+65 Resistance to All Elements
Critical Hit Damage Increased by 33%
Critical Hit Chance Increased by 9.5%
+236 Strength
+74 Vitality
+40 Lightning Resistance
+66 Resistance to All Elements
+173 Strength
+91 Dexterity
+127 Intelligence
+97 Vitality
+35 Arcane Resistance
Each Hit Adds +402 Life
+10% Life
20% Better Chance of Finding Magical Items
+55 Strength
+146 Vitality
+72 Resistance to All Elements
+18% Extra Gold from Monsters
Critical Hit Chance Increased by 3.5%
Health Globes and Potions Grant +3373 Life.
+253–584 Holy Damage
+43% Damage
+272 Strength
+112 Intelligence
45% Better Chance of Finding Magical Items
2.80% of Damage Dealt Is Converted to Life
Increases Damage Against Elites by 10%
+195–522 Poison Damage
+99 Strength
+73 Dexterity
Increases Attack Speed by 8%
Critical Hit Damage Increased by 96%
2.70% of Damage Dealt Is Converted to Life
+137 Strength
+96 Vitality
+53 Poison Resistance
+73 Resistance to All Elements
2.90% of Damage Dealt Is Converted to Life
Melee attackers take 449 damage per hit.
+10 Maximum Damage
+177 Strength
+48 Lightning Resistance
+186 Armor
14% Better Chance of Finding Magical Items
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+24–47 Damage
+91 Strength
+41 Intelligence
+74 Vitality
12% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 4.5%
+210 Strength
+27 Cold Resistance
Each Hit Adds +353 Life
Critical Hit Damage Increased by 70%
28% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 5.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2369
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2369.00%.
Increases Armor by 2369.
Dexterity: 311
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 311.00%.
Increases dodge chance by 15.28%.
Intelligence: 379
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 379.00%.
Increases resistances by 37.9.
Vitality: 827
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5106
Reduces all damage from enemies of the same level as you by 62.99%.
Maximum Life: 36818
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Chomet
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Loyalty | |
| Charge | |
Last updated on 08 May 2013 16:08 BST