+188 Strength
+30 Arcane Resistance
+12% Life
Critical Hit Chance Increased by 6.0%
Reduces damage from melee attacks by 5%.
+188 Strength
+80 Resistance to All Elements
+5% Damage to Demons
+12% Movement Speed
Melee attackers take 124 damage per hit.
Increases Damage Against Elites by 3%
Ignores Durability Loss
+70 Vitality
+49 Cold Resistance
Attack Speed Increased by 7%
Critical Hit Damage Increased by 21%
Melee attackers take 408 damage per hit.
Critical Hit Chance Increased by 6.0%
+184 Strength
+46 Poison Resistance
+75 Resistance to All Elements
+255 Armor
Regenerates 285 Life per Second
16% Better Chance of Finding Magical Items
+75 Strength
+99 Vitality
+49 Lightning Resistance
+73 Resistance to All Elements
+79 Strength
+83 Intelligence
+63 Vitality
+45 Cold Resistance
+31 Resistance to All Elements
Critical Hit Chance Increased by 5.0%
+287 Minimum Damage
+333 Maximum Damage
+40% Damage
+205 Dexterity
Increases Attack Speed by 9%
5.80% of Damage Dealt Is Converted to Life
Attack Speed Increased by 6%
Critical Hit Damage Increased by 19%
+11% Movement Speed
2.40% of Damage Dealt Is Converted to Life
Critical Hit Chance Increased by 1.0%
Reduces damage from melee attacks by 3%.
+25–55 Damage
+262 Strength
+42 Dexterity
Attack Speed Increased by 5%
Critical Hit Chance Increased by 5.5%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+22–41 Damage
+56 Lightning Resistance
+49 Resistance to All Elements
Critical Hit Damage Increased by 34%
Critical Hit Chance Increased by 3.5%
+21 Minimum Damage
+48 Lightning Resistance
Melee attackers take 1354 damage per hit.
Reduces damage from ranged attacks by 3%.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1463
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1463.00%.
Increases Armor by 1463.
Dexterity: 414
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 414.00%.
Increases dodge chance by 17.85%.
Intelligence: 250
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 250.00%.
Increases resistances by 25.0.
Vitality: 559
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 4025
Reduces all damage from enemies of the same level as you by 57.30%.
Maximum Life: 22222
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
esgar
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Intervene | |
| Intimidate | |
| Guardian |
Last updated on 17 Feb 2013 09:23 GMT