60 Barbarian
60 Demon Hunter
60 Wizard
60 Monk
60 Witch Doctor
53 Monk
40 Witch Doctor
Hardcore
36 Barbarian
Hardcore
6 Wizard
Hardcore (Dead)
+197 Strength
+44 Physical Resistance
+26% Life
Critical Hit Chance Increased by 5.5%
Reduces damage from melee attacks by 5%.
+320 Strength
+88 Vitality
+46 Physical Resistance
+71 Resistance to All Elements
+367 Armor
+171 Strength
+73 Intelligence
+92 Vitality
+71 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+200 Strength
+53 Physical Resistance
Critical Hit Damage Increased by 25%
Regenerates 281 Life per Second
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 6%.
+238 Strength
+72 Intelligence
+255 Vitality
+73 Resistance to All Elements
+10% Life
+96 Strength
+99 Dexterity
+93 Vitality
Attack Speed Increased by 9%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+228 Strength
+89 Vitality
+34 Arcane Resistance
+59 Resistance to All Elements
+250 Armor
Critical Hit Chance Increased by 4.0%
+250 Minimum Damage
+382 Maximum Damage
+48% Damage
+319 Strength
Critical Hit Damage Increased by 292%
97.3% chance to inflict Bleed for 6380–11495 damage over 5 seconds.
+251 Strength
+45 Intelligence
+72 Resistance to All Elements
+13 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Reduces resource cost of Weapon Throw by 5 Fury. (Barbarian Only)
+167 Strength
+31 Intelligence
Attack Speed Increased by 9%
Critical Hit Chance Increased by 6.0%
+130 Strength
Critical Hit Damage Increased by 49%
Critical Hit Chance Increased by 5.5%
+229 Strength
+67 Intelligence
+94 Vitality
+48 Arcane Resistance
Attack Speed Increased by 7%
Critical Hit Damage Increased by 96%
Critical Hit Chance Increased by 6.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase the range of Rend to hit all enemies within 17 yards.
Unlocked at level 11
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Strength: 3033
Primary attribute for Barbarians.
Increases all damage for Barbarians by 3033.00%.
Increases Armor by 3033.
Dexterity: 266
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 266.00%.
Increases dodge chance by 14.15%.
Intelligence: 455
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 455.00%.
Increases resistances by 45.5.
Vitality: 1038
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6485
Reduces all damage from enemies of the same level as you by 68.37%.
Maximum Life: 49784
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 118/118
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Yöö
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Poison Bolts | |
| Vanish | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on 21 May 2013 23:18 BST