Serious, nice and helpful mate and apart from that he is one of the best "raining boomers" on this planet.
keep up the good work :)
I wonder if you could help me out gearing my DH with 20Mil. My current gear is very poor (25k dps without SS) and I'd like to make a decent upgrade with that budget.
Any tips? (I didn't post my gear because it really is that poor).
I'm currently using the following set up:
Hungering Arrow (Devouring)
Elemental Arrow (Frost)
Caltrops (Torturous Ground)
Cull of the Weak
I want to somehow include Shadow Power in order to be able to take some damage in game (As I am starting hell difficulty) and I'm aiming to make a balanced DH. What would you suggest I replace it with? Caltrops are essential to my set up I believe, due to slowing down enemies and allowing for kiting/cull of the weak. SS is also obviously needed, and so is preparation. The Bat I find incredibly useful for regenerating hatred, so I don't know what to do.
I'm not a super experienced guy with caltrops, so I don't have a clear understanding of how to fully utilise it. Could you also list your other stats such as crit, weapon, dex etc (screenshots of stats/gear would be the best thing if you got time).
In general tho, your hungering/frost seems like a "standard" these days with a lot of DHs. In my opinion you have to work towards losing the bat, if you really want to keep caltrops for now. I personally think caltrops are more useful in hardcore and prefer movement speed and tactical adv in softcore.
But in addition to that, for me it's important to have a "three layer" of arrow attacks: Hungering, elemental, and impale. In act 3 onwards, I always felt that it is just not enough to have hungering and elemental as your primary attacks. I use impale on key 3 as one of my three primary attacking options.
Mostly all right except for a few things...
1. MF is the most important stat. The whole game is about finding gear and not about clearing mobs with the most efficiency. I would say full MF and running ACT 2 is now more profitable than full DPS running ACT3. I run with 170% MF (after five stacks) and then with 240% and the difference is very noticeable. All my good finds have been on 220%+ MF
I just sold a helm on the AH for 10 mil ,it droped in act 1 inferno 0 magic find,0 NV. :) I used to run with 250% MF and I got alot of yellows but only sheit stats so I guess its all blind luck.
If so, what would that build be in your opinion?
Hungering arrow: for me it is spray of teeth because of my current 50 percent crit. If you are below 33 percent I suggest devouring arrow rune.
Impale: stun rune, because it is so useful against monsters which are an immediate threat. Eg, incoming phase beast. You cannot have such useful ability with dmg and stun and sniping capability with other choice in my experience.
Cluster arrow: simply too hatred heavy for me. Eats away what I need for impale and elemental. I even use hatred reduction for impale on my chest.
I would really appreciate some help with gearchoosing, I have around 25mill atm, but am at a bit of a loss to what invest them in. So if you have time would you whisper me ingame? Or respond here if thats more convenient.
Especially on a weapon I find it hard - as the bows with dex/vit/socket and lifesteal are so costly.
Thanks in advance.
As for finding specific items on AH suitable for purchase, i'm not sure I want to be "responsible" for other ppl's buys........ don't wanna be blamed later on!