or as i read it you dont want to be able to change an enchant on gloves after its been enchanted.
what if someone changes specs and need to change an enchant ?
My lvl 85 hunter carries a pair of lvl 15 gloves with the enchant on. As she has herb and mining maxed, there is only one place I can think of that needs the enchant, and then she only gets minor stuff.
Put them in the back with all the other stuff you carry around all the time (potions, heartstone etc.)
Put them in the middle of the stuff so you don't accidentally sell them again.
IMO a system like this would work: Allow a profession Enchant that gets Locked and CANNOT be changed but then allow the other to be changed E.g. Gatherer is put on (Which gets LOCKED) and then your put +50 Mastery, but your lock needs more haste sop you Change to +50 Haste on your Gloves.
Being a miner and also a herbalist i think this would be useful, The only thing is if you have 525 mining what's the need for the extra 15 skill points? Its good if your levelling up your skill but at 525 its pointless.