The Price of Victory: Managing Resources

There’s more than meets the eye when it comes to StarCraft II: Wings of Liberty multiplayer matches. At first it seems deceptively simple: collect resources, build an army, fight. Dig a little deeper, and you'll find that it’s more than just deciding on the correct build order. It’s about making your resources work for you and putting time on your side.
Buildings and units have different costs, whether in minerals, vespene gas, supply, or a combination of all three. Factor in the time they take to build and things get complicated. Managing your resources is crucial to being able to build the units you need as you need them and failing to use them efficiently (or at all) can mean defeat.
For our discussion topic today, we want to ask: how do you manage your resources in multiplayer matches?

I like getting my 2nd extractor slightly before I expand.
My third when the expansion is up.
Fourth when spire is close to finishing.
And 5th and 6th at the same time, when my third base is operational.
Do you count how many workers u already produced or how many u need more if u lost some ? Usually impossible as there are more important things to do ;P
I thought the same but - comparing with SC1 - I improved a lot I think , I'm in gold
there are moments when u shouldn't play however, because your performance will be so poor, like that little hangover day ;)
Playing after 1-2 beers is somehow a positive experience though :D
Its not so much the losing that is frustrating, more that I don't really feel like i'm doing any better than when I started and was just throwing roaches and hydras from 1 base.
Maybe Zerg is not a good choice for a new player, but I don't have any urge to play terran or protoss, at all.
One thing I notice from your achievements is your not playing much campaign other than the normal modes. As a player that is also learning I would recommend giving the vs A.I and trying all of the challenges and achievements to hone your RTS skills.
Then hit the vs Player modes! You will see your improvements via your achievements! Good luck!
This only works if you're dead on with scouting and it also requires an opponent who isn't that good tbh. Quite fun though!
If you want to have Ghosts, Thors, or Battlecruisers you will need the vespene from one or more expansions.
i guess your opponents are rage quitting all day long :)
If I am going for eko then making as many workers as possible -chronoboosting nexus for example, instead of chronoboosting gateway if I am going for rush.
I never expand (if not zerg) before I have 50 population because I suppose it is big unit loose so early at game. With zerg and eko build my expand goes at probably 20 population.
Poorly.