StarCraft II Creative Development Q&A - Part 1

StarCraft II Creative Development Q&A - Part 1

The answers are in!

Brian Kindregan, co-lead writer of StarCraft II: Wings of Liberty and lead writer of Heart of the Swarm, has taken the time to answer of some of the most burning questions the community has been asking since the early days of Wings of Liberty.

We’ve been collecting your questions for some time, and we’ll be revealing the answers a few at a time. It’s an inside look into the thoughts and motivations of such personalities as Tychus Findlay, Sarah Kerrigan, Arcturus Mengsk, the Overmind, and more, exploring why events went down in Wings of Liberty the way they did, and delving into the machinations that set the stage for Heart of the Swarm.

Before we get to the secrets of the Koprulu Sector, a message from Brian:

Hey all,

I'm going to attempt to answer as many of these questions as I can within my time constraints. (Trying to get Heart of the Swarm done!) We’ve received many great questions. I'd like to point out that in some cases I am responding with insider knowledge, such as how Broodmothers work. In the case of questions about the plot or character motivations in Wings of Liberty, my answers are based entirely on clues, subtext, and events in the game, so these answers can be deduced directly from the source. In a few cases, the clues are there, but we were probably too obscure in the way we layered them in. There are a number of questions about the lore justification for the inclusion/exclusion of various units. Rather than take them one at a time, I'd like to give a blanket answer.

Certain types of units fall in and out of favor with military leaders, while and the supply of various components makes some units more or less available. A unit might be discontinued in the field while it undergoes additional R&D, or it might be retired for the foreseeable future. Sometimes an enemy discovers a great countermeasure to a unit, and so commanders will discontinue its use until they figure out a solution.

In the case of multiplayer, I would suggest thinking about it in these terms: Fighting in various locations, military commanders rarely have all the resources and assets that they would like. They must use the equipment they have. This is the case on a multiplayer map. A Protoss, Zerg, or Terran force has certain units it can build, but it doesn't have the ability to produce every unit its race has ever made. The selection in multiplayer is that race's pre-made task group. So when the Terrans (for example) send a force to a planet, that army has a standard load-out of equipment and units.

Question: How did the Terrans enjoy such rapid population growth and colonization of the Koprulu sector when all they had to work with were four broken-down ships? According to the lore, four ships containing 40,000 humans crash-landed and established three colonies in 2259.The events of StarCraft 1 occur in ~2500.Yet it seems like the Confederacy/Dominion are full empires with many worlds and billions of residents. For instance, Tarsonis had at least two billion. No matter how I figure survival and reproduction rates, I just can't see how it makes sense.

Answer: This is an excellent question, and one that has been discussed internally for several years. I've always said that these were four crashed colony ships. So while much of their technology was lost, there were certainly means to ensure a foothold on a new, hostile planet – frozen embryos, frozen fertilized eggs, certainly extensive cloning. There were also methods of boosting food production to support explosive population growth. Mmm, tasty nutrient paste! One tablespoon does you for the whole day!

Because this tech was harnessed by survivors who only had a fraction of their intended equipment, it was lost 50 or so years after planetfall. But that was enough to swell the starting figures quite a bit. Let's suppose those starting figures get us up to 400,000 within 30 years of crashing. (Ambitious, I know, but a civilization that can build massive interstellar ships could certainly create such tech.) We should assume that for the first five or six generations, there was enormous social pressure (if not legal) on all fertile adults to spawn as many offspring as possible. Families of ten or more children. By the third or so generation, infant mortality rates might have risen a bit as the old tech broke down, but they would have dropped again as the colonists rebuilt their technological infrastructure. Now the numbers start to make sense.

Question: In StarCraft, the Queen of Blades told Mengsk that she isn't interested in revenge. Why is killing him suddenly her life's purpose, according to the most recent trailer?

Answer: The Queen of Blades and Sarah Kerrigan are not quite the same person. The Queen of Blades is essentially Sarah Kerrigan under the influence of some devastating forces: incredible power, a dominating level of psi energy, and the presence of Zerg mutagen from the cellular level up. To be clear, the Queen of Blades is not a separate entity that possessed Kerrigan. Kerrigan is (certainly in her mind) responsible for the terrible things she's done. She has immense guilt for those actions, but she was not completely in her "right mind" in Brood War.

All of that is a roundabout way of saying the Queen of Blades felt no need to kill Mengsk. She did not see him as a threat. Sarah Kerrigan, on the other hand, knows that Mengsk wants her dead, and she very much holds a grudge for his abandoning her on Tarsonis.


We’ll have many more questions and answers for you in the weeks to come.

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Comments (64)

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QuickSaveTV #817
QuickSaveTV
22/01/2013
Amazing, thanks for clearing stuff up!
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ReLaX #323
ReLaX
02/11/2012
Do we need to buy it (Heart of the swarm)
and when will it be available on the EU server
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Erwin #863
Erwin
29/10/2012
when do we get expansionset ?? more units , more lands , more player abilyties , more new things ??? it's getting borred
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vazi #543
vazi
24/10/2012
may I asck why Toss lost so much techonlogy ?
did they became idot with the nerfing process?
would love to know alos why archons arent anymore inside a sphere of enrgy instead they pop up from a buble like the genie from the lamp?
... where are the dark archons, the batery shield, the fire power of a dragoon, the arbiters...the ability to move interceptors... or our beloved amulets and so on.
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Mask #333
Mask
19/10/2012
I like it. Of course there will be continuity errors but this is as good as answer as others and fairly plausible... at least if you've accepted Protos and Zerg as plausible then this one's easy. I like that Blizzard have bothered to give an in cannon answer.
As for the Queen of Blades not being out for revenge... sure I can see that as being low on her list of priorities when she was Queen B of the universe with MASSES of unbridleable might! The fact that now she does worry about Mensk as she is so much weaker and resents that he hade her the monster she was does make sense. After all as the Queen why would she resent him leaving her? After all it was only him doing that which allowed her to exsist. As Sarah however it was awful as he turned her into a monster making her responsible for billions of deaths ruining her hopes with Jim and simultaneously corrupting the cause Sarah believed in. I like the answer and if Sarah was acting just like Q of B Kerrigan I would have been wanting to know why. In the same way if Sarah acts like pre Q of B Sarah that will be wrong too. Looking forward to it and pleased that as always Blizzard has bothered to take time on the story line. As someone who prefers the 1 player game and loved the campaign and back-story I am delighted they are doing this.
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iLLuSia #531
iLLuSia
17/10/2012
hm. I think, Kerrigan wanting to kill Mengsk now is an easy solution for creating a story. In my eyes the Queen of Blades not only wasn't interested in revenge, but enjoyed watching Mengsk failing to kill her again and again, while she basked in her power. Now she thinks: "He's trying to kill me, so I have to kill him first." That's not much more than animal instinct. (Or did the transformation back into human degrade her brain so much?)
Blizzard, you could do better in the past, why can't you now?
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Caelbain #403
Caelbain
15/10/2012
Translation of the rapig growth question's answer:
"At the time, we didn't put that much effort into guessing how many years it would take to establish an intergalactic empire. We did not imagine that over 10 years later, our fans would still ask about such a minor factor, which really doesn't have any baring on the plot at all. However, we are also not willing to admit our fault, so er.... cloning and stuff. They were ambitious, okay? Now be quiet and let us get back to the important plot elements."

And I couldn't agree more. Why even ask that question?
Because people love to poke holes in storylines.
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Caelbain #403
Caelbain
15/10/2012
Oh, and remember folks: those first families were all criminals. So, even if they did get a 50/50 ratio of deathsentenced men and women (highly unlikly), I would love to see a reality TV show about a death-row couple, raising 18 children, while also fighting to survive on a completely foreign planet.

This is TV gold.
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Pegasus #721
Pegasus
13/10/2012
beta beta beta beta:))))
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OomAnneries #633
OomAnneries
14/10/2012
@Pegasus: !@#$ the beta. When is HotS's release date
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Frankus #859
Frankus
12/10/2012
"Let's suppose those starting figures get us up to 400,000 within 30 years of crashing. (Ambitious, I know, but a civilization that can build massive interstellar ships could certainly create such tech.)"

OK, so from 40k to 400k people in 30 years (in 1 generation). This can easily happen when:
a) no one dies in that 30 years
b) every single women gives birth to 18 children in that 30 years

Ambitious? Noooo
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@Frankus: Oh no then the women's pussies must be as big as colorado gold mines and men's dick as big as leaning tower of Pisa.... quite ambitious indeed :D
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McFly #302
McFly
12/10/2012
I really don't dig the "Kerrigan was not completely in right mind in Brood War". It seems like a cheap way to explain the poor retcon of a clever, devious and pragmatic villain into a cross between a female Gargamel and a damsel-in-distress. Extremely shoddy job there, guys, here's hoping you salvage at least a resemblance of the former glory in HotS.

Still, it's always nice to get the insight in the creative process, regardless of personal preference.
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Rebound #474
Rebound
12/10/2012
I'll be interested to hear what happened to the cerebrates! Specifically Daggoth.
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Montanaa #996
Montanaa
10/10/2012
How come such a huge building like a barrack or a command center can't land on a zergling?
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Kaffedyr #961
Kaffedyr
10/10/2012
So we have 3 facets of Kerrigan:
Infested Kerrigan: controlled by the overmind, which was slain in SC1
Queen of Blades: still infested, but with free will (forgives Mengsk)
and in WoL campaign she's back to semi-human Sarah Kerrigan (now hates Mengsk?)

Anyways, hope to see Samir Duran and the return of intelligently conveying a good storyline in the from StarCraft 1 again soon. The WoL campaign is a disgrace to the franchise legacy. Unbelievably so.
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BorlingS #134
BorlingS
10/10/2012
Right... I already knew number 2 and i suspected number 1. So all in all i havent gotten any answers, silly
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llSTRANGERll #542
llSTRANGERll
10/10/2012
How long should the other players waiting for so they can get the STARCRAFT 2 BETA finally HOTS? Because I do not know how long I should wait or not to wait until I finally know that I get it or not get;...............
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MertoL #145
MertoL
10/10/2012
Question: How did the Terrans enjoy such rapid population growth
Answer: rackses with reactors
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Iceblade #948
Iceblade
09/10/2012
my question : will the UED make a return?, to be fair they were an interesting faction to play back in brood war. it would be fun to play off against both kerrigan and jim raynor, only to have the dominion join the fray, THATS what id like to see
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Anomalicious #881
Anomalicious
09/10/2012
My question: Has anyone really been far even as decided to use even go want to do look more like?
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Eternity #339
Eternity
09/10/2012
i need beta key, please :((
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Hummanlitto #905
Hummanlitto
09/10/2012
My question would be : Is there possibility that Overmind is alive ? Because he foreseen many things and zerg is still defending it, also he have near him larvas...And could it be some sort of plan ?
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sjewitt #838
sjewitt
09/10/2012
would this not mean then that in brood wars the earth army should of been at a very much hight rate of tech?
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Opel #159
Opel
09/10/2012
Maybe they were genetically engineered to grow faster so instead of 20 years they grow within 5 and created from embryos they could be multiplying to big numbers in short periods of time genetically coded against any diseases with perfect health. And they needed big numbers and colonize as much planets as they could so they do not repeat theirs history again.
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jhawƙ #284
jhawƙ
09/10/2012
"... and she very much holds a grudge for his abandoning her on Tarsonis."

That is precisely one of my biggest complaints about the writing of SC2. This just isn't an interesting motive/reason for the overarching storyline. It feels like cheap, poor writing. Besides, going after Mengsk means more killing and destruction, which contradicts the statement that she feels terribly guilty about all the damage she has already caused.
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Logan #1631
Logan
09/10/2012
With Tychus, just a note, we saw the gun pulled, we heard the shot, but we did not see where it shot Tychus.......

Did Raynor REALLY kill Tychus, or in some way release him from his walking prison? We all assume he was killed and shot by Raynor, but I wonder.
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jhawƙ #284
jhawƙ
09/10/2012
@SCGǂLogan: When you finish the campaign, the short summary on the Battle.net "Campaign" screen says that Tychus is dead. So this is pretty much confirmed, since those summaries are considered cannon.
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suprRageling #950
suprRageling
11/10/2012
@jhawƙ: Disagree on that one, it's only what you're supposed to think at the moment.. Not saying that he is 100% alive but he surely ain't 100% dead
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Kherian #739
Kherian
09/10/2012
After having Heaven's Devil and Devil's due, I can't help but feel the ending cinematic of WoL campaign doesn't really do Tychus Findlay any honor.

**Book spoilers from here on**

I mean, the man was intelligent and strong as a beast in the books. They've escaped Javier Vanderspool twice, killing him eventually. They survived Ezekiel Daun. Tychus took the fall for Raynor in that final heist for Scutter O'Banon. I mean no matter what happened, they had each other backs. Now, Raynor just shot him like that and that 'beast' that would charge into gunfire to overwhelm his enemies with force, goes down like that? It's frustrating to some level. I'm hoping he's not dead at all actually.
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Karagiosis #391
Karagiosis
08/10/2012
Why did Tychus die the way he did? I expected him to refuse the order and be killed by Valerian remotely. It would make sense: a better sendoff for the character, a meaningful character arc; it would also make things between Raynor and Valerian more personal and set up the coming confrontation. But nope, he just gets shot. What happened?
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Quintem #631
Quintem
09/10/2012
@Karagiosis: It was Arcturus Mengsk pulling Tychus' strings not Valerian his son. Raynor has nothing against Valerian on a personal level.
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Karagiosis #391
Karagiosis
10/10/2012
@Quintem: Nope, the Moebius Foundation was Valerian's, not Arcturus's cover.
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Quintem #631
Quintem
10/10/2012
@Karagiosis: The first thing you're actually correct about. Is that indeed the Moebius Foundation is backed by Valerian. Tychus was working for them but also working for Arcturus.

If you listen to the opening and ending cinematics to the campaign you can clearly hear Arcturus speaking to Tychus.

Further more Valerian had no reason to kill Kerrigan. He was perfectly happy for Raynor to walk away with her. Valerian got what he wanted, to defeat the Zerg. Arcturus on the other hand fears Kerrigan and its show in the trailers for the expansion that she wants revenge on Arcturus.

You'll struggle against a Lore Hound like myself and I've also read the books in with Valerian first appears. He is not only a good character, he has his farther's ability to lead and plan and plot but has his mothers heart and is good man for now, time will only tell if he falls down the same Tyrannical path of his farther.
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Karagiosis #391
Karagiosis
12/10/2012
@Quintem: hats off :)
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Karagiosis #391
Karagiosis
08/10/2012
What iterations have you go through with Raynor/Kerrigan relationship? You began in SC1 with a kind of implied romance and tragedy, in BW things went very bitter, to the point of hatred. Now in SC2 it's suddenly love. It surprised me.
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Rankhor #998
Rankhor
09/10/2012
@Karagiosis: Love? I doubt it. In the beginning of WoL-campaign he says to himself, looking at Kerrigans photo "Maybe it'd been better if you had just died that day". Add the amount of alkohol he drinks every day.

It's not about love. It's about the enduring hell he's been through with zerg and terran. The artifact is a way of 1. saving a human he cared for and 2. proving zerg infestation is curable. I see it this way. Not love, but satisfaction and hope for life itself.
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Karagiosis #391
Karagiosis
10/10/2012
@Rankhor: I'm pretty sure they developed it as love, it was mentioned explicitly by several characters in the game. I don't see how wishing Kerrigan had died is a counterargument :)
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TheOpponent #272
TheOpponent
08/10/2012
but do we have lurkers in the campaign?
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Shampoo #890
Shampoo
08/10/2012
Thanks for the answers! Although those who are more than average interested would probably know at least the second answer, it is cool that you do this stuff for us who don't care solely about the balance, release date and battle.net tech.stuff (even though that stuff is important too!). Keep it up!