Topic So, when do banelings get nerfed?
Toph #270
Toph
Oke i am sick of people whining about every single unit in this game, just play!! Goddammit

How the hell should a zerg stop a repetitive marine/hellion/marauder ball around the 6, 7, 8, 9 min mark and still keep up with mule economy of a terran. Banlings are just fine in early game.
And for mid and late game jezus tech up !! thor/siege tank destroy Blings ... don't stick with your MMM all game long ... -.-
Titrou #575
Titrou
Wait till you see Infestors....

By the way I think Banelings are fine and I don't encounter them as much as in the early days.
Infestors own Marines harder.
WhooZy #554
WhooZy
Dumbest... thread... ever...
DarkMatter #536
DarkMatter
If you go mech you make banes quite useless.

You'll have many tanks and thors which are very good vs banes, even just to tank damage. Banes have high damage, but you must remember that they are suicide units, so the zerg will always have losses when he attacks with banes.

Hellions are light, but they are much bigger than marines.

So yea, mech, if you have problems with banes.
Tendoi #752
Tendoi
Stim. Micro. Macro. Push. Win.
CLAiKEN #333
CLAiKEN
You cant just a-move a bling. Its hard to micro them, cause if you do it wrong you lose'em all to lets say a thor. And behind the thor are marines and tanks sniping any other unit.

Blings are fine.

Also note that they are faster on creep. If you see banes on creep, dont walk out with your rines cause they'll catch up.
sAviOr #786
sAviOr
Edited by MyLittlePwny on 31/08/11 11:26 (BST)
Why don't these banelings get nerfed?

There's no way to deal with 20-30 banelings coming for your 30 marines, 5 siege tanks and 3 thors. I would have less problem losing my units to 50 roaches, but banelings being so lethal is just ridiculous.



Haha are you kidding me? 30 marines 5 siedge tanks and 3 thors kill !@#$ing 30 banelings before they do %^-*... unless you have no micro at all and move command your army without siedge... rofl... I dont think ive ever won with 30 banelings vs that since I was low bronze...... even then it should be pretty hard..
Thunder #1935
Thunder
Edited by Hős on 31/08/11 11:57 (BST)
28/08/2011 23:56Posted by appel
I hate building up a massive army, and then get steamrolled over by banelings.


do some thors to absorb bling damage and siage tanks then siage them up, blings never reach your units if you have 10 siage tank. Do some viking as well if your op. goes for broodlords.
ariel #291
ariel
as u all can see every time some1 sais "thats OP" some1 else tells him "build that and u win" and then the 3rd "counter with that and its a sure win"

conclusion: singe unit type builds dont worth much
when u get 2 units type build its exrta strong and u start hearing "that OP", i mean everybody is "infestors r OP" but any1 tried to take them by themselves? how easy is that?

they become OP when they have a heavy meat shield of roaches

so realy any build that will have all the couters theoreticaly should be invinsible like collosi-stalkers-sentries (so breaking in u should bring bloodlords and tons of them, and to counter even that add pheonixes)

T i guess is tanks mmm and thor? (or just mmm tanks? maybe some vikings)

Z should be utlra infestor corruptor (or BL corruptor?) i thing some ling bling should go there from blocking and small paths where ultras get silly

DarthRado #728
DarthRado
@OP You seem to have made a thread about " I can't deal with unit X, so nerf unit X. I don't care if it's totally ballanced, if I can't deal with it it's Overpowered."

sooo yeah no change for you.
Not to mention that if you send me 20 replays of you playing i can point out at least 5 other things that lead to you losing to zerg other than banelings and the fact that you lose to them is that the zerg just happens to build them cuz they are usually build in such situations.
PirateRobrts #210
PirateRobrts

This game is not about strategy, and it's far from balanced. I've played great strategy games where the races were perfectly balanced. For every one unit, every one type of weaponry, every one type of shields the units had, there was something you could get to neutralize and counter.


The game *is* about strategy and it *is* pretty well balanced. The reason you're losing to banelings is in all probability nothing to do with lack of micro, but lack of actual strategy and lack of scouting. (If anything, that's the actual advantage zerg has, easy and cheap map vision. Not banelings).

Strategy is things like, as the game starts, doing "OK, I'm on map X, my strategy will be to contain zerg and prevent him getting off two bases while I expand, then..." Or perhaps, "I'm on map Y, containing zerg on this map is tricky so instead I'll deny him map vision and wreck his production by killing off overlords, then...etc". Tactics is how you execute this strategy (macro, unit compositions), how you position your units etc., and the tactics will change depending on what you scout. If you fail to scout you'll only by luck use the correct tactic. Out of all of these micro is the least important.

I'll have to dig out the replay that shows how unimportant micro is compared to unit composition and positioning, but basically it was a PvT where the terran QQ'd like a stuck pig because I crushed him using half the APM (oh protoss is soooo OP! You only had 45 APM). His micro was beautiful but his strategy was just blind one base MMM, although he scouted he didn't actaully act on any of the information he got, and he positioned his units apallingly badly (not only letting me scout his entire advancing army, but engaging me in a choke point where my units were nicely arced, somehow not expecting to get his army forcefielded in half) and then his stutter stop micro - while beautiful - did nothing except reduce his DPS by 50%. Of course my APM was 45, I didn't need to micro at all, he was microing for me!

Starcraft 2 is very much a game of strategy and tactics. If you don't think it it is this should be a big clue you're doing it wrong.
Strajder #940
Strajder
Appel, please provide replay. Nobody can help if we don't know what is the problem. There are too many things which could go wrong and too many different scenarios for banelings to consider without the replay.
CLAiKEN #333
CLAiKEN
Appel, lets be realistic here. You cant a-move blings. Never! they go into first unit the meet, and splash gone. They do splash damage, however if your rines are far enough behind the "tanker" they are fine.

Also dont forget, blings are a counter to marines.

A hint* Add marauders to your bio ball. They do tank alot of dmg, really alot.
JOHNMADDEN #994
JOHNMADDEN
Stay silver you clown
LockdowN #921
LockdowN
I find in incredible that you complain about banelings when they are so cost ineffective againts ANYTHING other than marines or maybe hellions (though I am not sure). You probably mass too many marines vs them. My advice is not to use marines when the Zerg has banelings.

End of.
Eviltouch #321
Eviltouch
MARINES - The counter to banelings !
TRǂbLitZ #506
TRǂbLitZ
You're silver, so I'll speak in words you'll understand. STIM-MARINES, MOVE-MARINES-FROM-BANELINGS,LET-TANKS-KILLS-BANELINGS (and 30 marines is bull!@#$ at the end of the game, you should have 30 marines before 9 minutes if you don't do a tank-marine push (Sorry for the big words). Banelings two-shot marines. If you can't split your marines by the time you spot them,the time you should be splitting your marines and the time the banelings hit (if they get past your tanks WHICH SHOULD BE focusing the banelings), then you're helpless.
appel #775
appel
31/08/2011 22:39Posted by TheRageNerd
You're silver, so I'll speak in words you'll understand. STIM-MARINES, MOVE-MARINES-FROM-BANELINGS,LET-TANKS-KILLS-BANELINGS (and 30 marines is bull!@#$ at the end of the game, you should have 30 marines before 9 minutes if you don't do a tank-marine push (Sorry for the big words). Banelings two-shot marines. If you can't split your marines by the time you spot them,the time you should be splitting your marines and the time the banelings hit (if they get past your tanks WHICH SHOULD BE focusing the banelings), then you're helpless.

The tanks automatically focus on the speedlings, which come in first, the banelings come afterwards.

I need to micro my siege tanks as well as stim, run and split my marines?
JOHNMADDEN #994
JOHNMADDEN
The tanks automatically focus on the speedlings, which come in first, the banelings come afterwards.

I need to micro my siege tanks as well as stim, run and split my marines?


Stick to making marines and attack move, microing seems a little too complex for you. Of course this should not at all affect your ability to tell us whats OP and whats not.

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