StarCraft® II

my impression on the campain (did first 8 missions)

Many of the missions objectives were to kill all enemy structures. I don't see how that's good storytelling.Many of the missions objectives were to kill all enemy structures. I don't see how that's good storytelling.
Gameplay objectives and storytelling are unrelated. The story in Brood War was mostly in the briefings, which consisted ultimately in low-resolution heads talking to each other, and that didn't prevent it from depicting a dark universe with an excellent ambiance.
On the other hand, the missions in WoL are varied, but many of them come with a storm of clichés.

Warfield could of have said that to frighten or to make the situation serious for Jim or Valerian.
Then make it clear. If Raynor and Horner ever considered removing the killing device from Tychus' suit, show it. A good story explains inconsistencies, or at least provides a few elements for the viewers to think.

Take Arcturus' son allying with Raynor. It could look completely silly, but Valerian reveals that a) Raynor has a lot of experience against the zerg, and b) Valerian will impress the people by saying "Raynor fought for me". You can flesh an explanation based on that, especially given the next dialog between Valerian, Raynor and Arcturus.
Now take Tychus driving the Odin while actually working for Arcturus: it makes no sense no matter how you like at the game. You need to find a custom-made explanation based on air that creates more trouble that it solves.

I believe it's because the original game and broodwar had more story, 3 campaigns each.
Actually, the original Starcraft had 30 missions, Brood War 27 plus the choice, Wings of Liberty 26 plus three choices. Each single player mode has approximately the same length, and I'm fairly sure WoL has a lot more dialog overall.
If the original Starcraft feels it had more story because it was more immersive, with the plot advancing every other level.
Edited by Telenil on 16/10/2011 11:23 BST
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Don't understand this thread, i love the story line:) maybe its becous i have an iq at 50 or whatever someone said. Or maybe its becouse i didn't play the original game. But i really enjoyed the champaign, in my oppinion the story is as it should be (if you wan't a deep story then read a book) and the champaign missions are awesome :D such variation in every map, sc2 one of my best buys ever, and looking forward to the exspantion with the zerg storyline as well:)
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If you are looking for a RTS game with excellent storyline and well acted cut scenes. SC2 is not the game for you.

However, if you are looking for a game with an excelent variety of missions which are really fun to play this game is great.

If you are looking for a great online experience competative play and a good match making system then IMO this a truely amazing game. I know the match making system isnt perfect but for most players it works really well.
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If you are looking for a RTS game with excellent storyline and well acted cut scenes. SC2 is not the game for you.

However, if you are looking for a game with an excelent variety of missions which are really fun to play this game is great.

If you are looking for a great online experience competative play and a good match making system then IMO this a truely amazing game. I know the match making system isnt perfect but for most players it works really well.


Actually pretty much this. I REALLY don't like what they did to the storyline and the characters, but lord knows the missions were FUN. Still are, I routinely replay some missions just for funzies.

Multiplayer is good too. Yeah, MMR is not perfect and sometimes I really rage at a losing streak but y'know, that's not important. It's still one of the best RTS multiplayers out there (to my knowledge).
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If you are looking for a RTS game with excellent storyline and well acted cut scenes. SC2 is not the game for you.

However, if you are looking for a game with an excelent variety of missions which are really fun to play this game is great.

Exactly
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I dont know why people are constantly saying that if you want a complex storyline yo ushould read a book. Well, no.

Modern video games have proven (especially with Bioware's ME and DAO) that a video game storyline can be as complex and artistic as the one in a book (IF NOT MORE). That automatically raises the global standards of a good story in a video game and players cannot expect less than this new standard from a company like Blizzard.
So what I dont understand is why people keep saying that people who dislike the story are haters, trolls... They have full right to express their disappointment and make Blizzard work to fix their (possible) mistakes.

Another thing, If you say that this is a multiplayer game and the story isn't important, then play multiplayer and let those who care for the campaign try to help Blizzard improve and see their wrongs.

What many people are also saying is that we have seen only 1/3 of the story. Well, yes, but was LotR 1 so lame and without sense or was it made as an individual piece of art? A good trilogy is one that overall has a great plot and deals with real problems, but also all 3 parts have to be grasping and have to make sense if you take them out as individual parts (as is the case with LotR, Batman Christopher Nolan trilogy, Pirates of the Caribbean, Star Wars, Song of Ice and Fire.....).

In the end, Blizzard will probably do their best to improve their story, but it will ultimately be as they make it be. If Blizzard cannot find inspiration and new ideas for a storyline, it will stay unapreciative as it looks now, and solely Blizzard has anything to lose by failing to improve.
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The excuse that this is only a third of the story and we can't judge the story after it is a load of horse dung.

If the first 33,33% of any movie or book is this bad then I have yet to finish any such said book or movie.

What many people are also saying is that we have seen only 1/3 of the story. Well, yes, but was LotR 1 so lame and without sense or was it made as an individual piece of art? A good trilogy is one that overall has a great plot and deals with real problems, but also all 3 parts have to be grasping and have to make sense if you take them out as individual parts (as is the case with LotR, Batman Christopher Nolan trilogy, Pirates of the Caribbean, Star Wars, Song of Ice and Fire.....).


I second that!

And just watch what we get from the trailers from HOTS. SPOILER: at least we will get the reinfested Kerrigan back and I could forget that WOL ever happened.
Edited by MiroKaleva on 25/10/2011 20:26 BST
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The story is crap and cliched. The lines are simply for people with IQ 50. Cant belive i bought this poorly made game...Only multiplayer saves it a bit, or else it would have been a big fail.
Shame on you Blizzard, wtf happened to warcraft 3 style RTS quality ??


Wow you serious? i liked the Story and its not bad its very good... better than Warcraft 3 ( and yes i got Warcraft3 ) i think you just arnt the type for these kind of games lol shame on you!
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i think all of you need to take a step back and really look at what as been said so far:

some dont like the story
some do like the story
some think the story is not that important

but all of us have bought and play the game especially online
so if i were Blizzard i would say if you dont like it dont buy it
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i think all of you need to take a step back and really look at what as been said so far:

some dont like the story
some do like the story
some think the story is not that important

but all of us have bought and play the game especially online
so if i were Blizzard i would say if you dont like it dont buy it


And I have to say that again. This is a story forum where people who dislike the story have the right and need to say so. If you dont care about the story, then dont post here. If you like the story, then fine, but let those who dont say why they dont like it. It helps Blizzard improve.
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f you like the story, then fine, but let those who dont say why they dont like it. It helps Blizzard improve.


Except that there is a number of people here who say that the story will never be good again, no matter what Blizzard does.
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Well I'm not one of them. I'm a guy who compares things between SC1 and SC2, and believes the SC2 version fails to live up to the name.
Propaganda in Starcraft 1: http://www.youtube.com/watch?v=w8mmX9IjkhI and http://www.youtube.com/watch?v=sDQ_TwKNCEo

Arcturus is speaking in the first one, some UED guy in the other. Now take Vermillion-Lockwell cutscenes: from the dictator's perspective, all these scenes have the same purpose, yet saying it doesn't create the same atmosphere is an understatement.
Edited by Telenil on 28/10/2011 13:59 BST
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The storyline was OK, the execution (cinematics and etc) was top notch. Not everything needs to be groundbreaking/original, especially in a game where the primary focus is and has always been multiplayer. That's my opinion *shrug*

Also, lol @ the people who fail to understand the notion of constructive criticism. Yeah, go ahead and insult months/years of hard work, I'm sure the story devs will be very eager to actually listen to you. [/sarcasm]
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Insults and threats will indeed do no one any good (and sadly, I saw plenty of those shortly after the release). However, there has indeed been a lot of constructive criticism. In my opinion the main weak points of the campaign are:

- Way, way too much filler material. The artifact storyline, which is supposed to be the main storyline of the campaign, consists almost entirely of this. And just as things start to get interesting, the credits start to roll. That would have been fine if there had already been more campaigns to follow, but it's not when you have just finished playing a campaign that is as big as the entire Brood War, and have to wait two years for the next one.
- A lot of genuinely unimaginative and sloppily written dialogue, especially the parts of villain characters like Kerrigan and the Dark Voice. That said, not all dialogue in WoL is bad, but there are many parts which could be done a lot better.
- Some of the storylines have stuff that really stretches your willing suspension of disbelief or seems to contradict lore established in SC1. Haven, Media Blitz and the Overmind retcon come to mind, though, unlike many others, I don't think the latter is necessarily going to be bad. And I'm actually a big fan of the Overmind. And, by the way, I think that the Overmind's speech in the introduction to In Utter Darkness did a great job at recapturing the feel of that character - it instantly reminded me of the feelings I had when playing the original Zerg campaign in SC1.
Edited by PRH on 28/10/2011 22:42 BST
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childish dialogue anyone ?
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I did like the WoL campaign, it was a little bit heroic but do what?
And remember this is a 3part history, we only know the first part.
Like one member said wait for the LoV and then say if is bad or good but about the all campaign...
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And remember this is a 3part history, we only know the first part.
Like one member said wait for the LoV and then say if is bad or good but about the all campaign...


...And exactly which of the three valid points made by PRH two posts above you, could be fixed by the following expansions, do you think? And I do mean fixed (as in, making the WoL campaign look better), not ignored/improved in the other two campaigns alone.
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