|
Medivacs, to a lesser extent are just like collosi.
When you engage, your collosi hang in back, thus they survive while your "meat" burns away. While that is happening, your still making more collosi, eventually reaching the criticall mass that steamrolls the opponent, if the collosi are let to grow. This happens alot more to medivacs, but with less effect. Medivacs reach a moment where you have 15+ of them, and dont need any more so you can start pumping marauders and aslo steamroll the opponent (happend to me alot) |
|
This is a interesting point, got brought up in a thread a while back about medivacs actually being Tier 3 units.
While I kinda disagree of the notion of Tiers in this case you do have a good point where Colossus are the main Damage dealers of the Protoss army and the Medivacs are the anti damage dealers for the Terren army. It raises a good point that Gateway armies lose to MMM and that kinda is logical if you consider medivac the same significance as the Colossus in the armies Its the odd layers and layers of depth that show just how the balance team thought about things. I mean think about it, even now the standard 1 Gate FE and 1 Rax FE in PvT manages to get both players naturals up relatively safely with roughly even economy and have those essential 'Tier 3' Units popping out into the battle between 9-11 minutes :P pretty neat eh |
Vikings are situational, they serve as a counter to colossus because of their range and the fact colossi cannot hit back. If the Protoss does not have any Colossus do the vikings still hold the same importance as the medivacs ? |
Pretty much this. |
It depends on your style. Having 15 medivacs when going Bio in TvT is still OK. In TvZ 15 medivacs will mean your army cannot die anymore against anything but banelings. Very nice to have in the lategame if your opponant gets his T3 and forgets that he can still make banelings. In TvP you can use them to constantly hit and run against the protoss ball without having to worry about overstimming. |
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.