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Edited by Turha on 03/07/12 10:34 (BST)
Actually i think there has been like 1 month that 1 MU had a 60,3 % winrate, so i tink this isnt quite correct. Not that it matters, blizzard dosnt require 60% winrate before they decide to patch things, which should be obvious to anyone. Edit, nvm the highest i could find was 59,3% from stats before what theese stats show, so i most likely remembered wrong. |
That statistic prolly just typed the end for terran whining. 52% in korea in favour of terran. Thanks. Korean graphs are actually wrong. Almost 200 games from korean tournaments in June wasn't included in making the graph. With those games included, TvZ is 58% for zerg in Korea So basically, korean win rates are based on roughly 100 games. This means that 1 win shifts balance for 1% so not including those extra 200 games is a big deal. Also, a portion of those 100 games are KESPA games, where you only have BW pros that probably don't play current TvZ metagame, they are experimenting with their own builds at the moment. Still, even with all those extra games I agree that korean sample size is too small to draw any conclusions from. So if you want to use win rates as evidence of balance, you can basically only look at international win rates. http://i.minus.com/ijF6GRNzqbJwh.png Based on those win rates, looking all the way back to July 2011, terran was never really above 55% in TvZ and it never went even near 60%. But in that time period, terran received a lot of nerfs, many of them targeted at TvZ matchup. So the logic that 55% is fine and no patch is needed is flawed. Of course, blizzard doesn't just use tournament win rates but also additional data (their own stats, pro feedback, watching individual games where something seamed imbalanced etc.) but here the argument is that if matchup is 55% there is no need to balance it. I repeat again, this logic is flawed. |
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Edited by FrostVVind on 03/07/12 10:58 (BST)
Will this mean that terran whiners will stop their whining? Probably not unfortunately. actually in the science if statistic the 4.000+ is a big sample.... :) i just say. |
Well, looking the last 4 months of international data, terran was slightly ahead on zerg only 1 month, an by slightly I mean 1%. Other 3 months in that 4 month period were zerg favored. If international win rates have around 900-1000 TvZ's each month, than last 4 months is a sample size of around 4000 games. You could say this is still small sample, but still it is very indicative and enough to at least raise suspicion. I mean how large sample size you really need? 100.000, 500.000, 1.000.000 Setting the bar so high would mean there probably wouldn't be any patches in WOL so far :) |
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Dassem blizzard acts with 60% - there must have been 60% winspercents in the ladders that we don't see or something of sorts to start with. Blizzard said in several interviews in the past that they start acting when they see percents like 60%. Of course we don't know if zergs have percents like 60%-40% in ladders, it could well be possible that we have such percents of the ladders. If we have those percents then blizzard will act - we don't know yet - but like i said - Blizzard will prolly change - prolly won't. As long as percents are this good and fair - i don't think they should.
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300 games divided on 3 races/month or very roughly 100 games/race/month If you want to say something about the current situation you cant just take the sample when things have clearly changed since then be it patches etc, and average it out. This would work if the situation didnt change at all and but it has, be it patches/metagame shifts etc. Say take the economic growth as a example, take the stats for 1970-2012 average it out and conclude that the average correctly represents what the current situation is and conclude the economy is currently growing is a quite a accurate representation of what you are doing, if you conclude the sample size to be 4000+. Just saying. |
just saying but u dont even know what u are talking about. under 100 its called small sample above that its big sample. |
So now Blizzard balance for ladder.Also last patch was introduced right after they published ladder stats with 50-52% in TvZ in 3 big servers. So my proposition is dont take what Blizzard says seriously. Also their threshold is 55 no 60 btw. |
Lol, yes I bet you did. There is a huge spur of intelligence coming from your posts. Also, your calm and collected mathematical mind is truly revealed by over usage of the word "fakin". Also, I'm doctor at quantum physics and I was only 12 years old when I finished college. Amazing how successful we all are on the Internet! Doctors, lawyers, scientists everywhere! :) |
With all qualifiers included its 55%.(around 500 games sample size) |
I heard immortal buff helped a little:) |
i dont care what u bet. U are just an ignorant T who doesnt believe the game is balanced so u cry and u blame other ppl cuz u are lack of knowledge. npnp :) i pity u :) |
dont u think it was needed? didnt immo stuck behind stalkers? Pls dont act like it was a favor from blizzard... |
I pretty sure he is human not Terran. You are losing your touch with reality. |
you dont get it... :D it was NEEDED! :)immortal was crap vs roaches or even vs tanks and rauders cuz they were stuck behind the the stalkers... |
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Edited by Sceletonx on 03/07/12 11:52 (BST)
I like how stupid these arguments are, they make me laugh. Yeah, let´s assume it´s true, so let´s say that proxy 2 rax win ratio is like 75/25 for terran (cause of greedy zerg), but the overall stats are 50/50, so "non proxy 2 rax" game have to be like 75/25 for zerg... If this is true (thats why i wanna see that statistic based on game legth, cause from my point of view I saw terrans last month won almost only with cheese like proxy 2rax), even with overall 50/50, do you think that matchup is balanced?, Do you think it´s fun to watch? Do you think it´s fun to play? I don´t think so. |








