Topic [June] win rates
RashaN #821
RashaN


So you dont agree, i see


none agrees who have a brain

Try avoiding unfounded generalisation.
IseN #841
IseN
Edited by IseN on 03/07/12 18:28 (BST)
Wonder if Zergs will still be saying its fine its fine when its only P and Z left in the ladder,

by the rate at which high level Terrans are changing race this game going to be alot more boring in the not to distant future.
Foul #873
Foul
Wonder if Zergs will still be saying its fine its fine when its only P and Z left in the ladder,

by the rate at which high level Terrans are changing race this game going to be alot more boring in the not to distant future.


Can you link your source please? I'd love to see those statistics.
IseN #841
IseN
Edited by IseN on 03/07/12 20:36 (BST)
Wonder if Zergs will still be saying its fine its fine when its only P and Z left in the ladder,

by the rate at which high level Terrans are changing race this game going to be alot more boring in the not to distant future.


Can you link your source please? I'd love to see those statistics.


Go starcraft 2 Ranks check GM league, Terran is down by almost half within the last few months, where GM league used to have around 33% Terran now its more like 19%.

So a few patches has wiped out almost half the Terrans in GM league, nice balance we got going there.
Timelog #850
Timelog
MVP - StarCraft II
03/07/2012 20:33Posted by IseN
Go starcraft 2 Ranks check GM league, Terran is down by almost half within the last few months, where GM league used to have around 33% Terran now its more like 19%.


Grandmaster (1,028 players)
Type Random Protoss Terran Zerg
Distribution 1.8% (18) 37.5% (385) 24.9% (256) 35.9% (369)
Average wins 50.7% (1,075) 55.7% (41,058) 55.9% (25,310) 55.3% (40,239)
Average points 300 480 477 491
IseN #841
IseN
Edited by IseN on 03/07/12 22:19 (BST)
Go starcraft 2 Ranks check GM league, Terran is down by almost half within the last few months, where GM league used to have around 33% Terran now its more like 19%.


Grandmaster (1,028 players)
Type Random Protoss Terran Zerg
Distribution 1.8% (18) 37.5% (385) 24.9% (256) 35.9% (369)
Average wins 50.7% (1,075) 55.7% (41,058) 55.9% (25,310) 55.3% (40,239)
Average points 300 480 477 491


Seems to have gone up, still from 33% to 24% in a couple of patches is not fine.

The figure is also being carryed by Koreans who all micro like MKP, its worse in EU/NA.

Also what about the impact less Terran in ladder is having on the actual fun of the game for everyone?
Timelog #850
Timelog
MVP - StarCraft II
Well lately most opponents I face are T honestly. But on the previous page I posted a link to the latest Day[9] daily, I suggest Terrans too watch that as it gives a good overview about what to do in the late game vs BL/Infestor, since the new patch.
Dassem #346
Dassem
03/07/2012 22:11Posted by IseN


Grandmaster (1,028 players)
Type Random Protoss Terran Zerg
Distribution 1.8% (18) 37.5% (385) 24.9% (256) 35.9% (369)
Average wins 50.7% (1,075) 55.7% (41,058) 55.9% (25,310) 55.3% (40,239)
Average points 300 480 477 491


Seems to have gone up, still from 33% to 24% in a couple of patches is not fine.

The figure is also being carryed by Koreans who all micro like MKP, its worse in EU/NA.

Also what about the impact less Terran in ladder is having on the actual fun of the game for everyone?


19% is for EU ladder, 24% for ladder in general.
Something #329
Something
Just wait till till HoTS: Terran is going to crush Protss, Zerg is going to crush Protss, Zerg is going to crush Terran.

So it translates into Z>T>P where Z is greater than all, and T is greater than one and P is the less of all.
Timelog #850
Timelog
MVP - StarCraft II


Seems to have gone up, still from 33% to 24% in a couple of patches is not fine.

The figure is also being carryed by Koreans who all micro like MKP, its worse in EU/NA.

Also what about the impact less Terran in ladder is having on the actual fun of the game for everyone?


19% is for EU ladder, 24% for ladder in general.


Yeah so? You need to look at the international scene if you want too look at such statistics as one region doesn't give you the overview about how race distribution, balance etc really is. And when I look at these statistics I can only come to the conclusion that, although there are less Terran at the highest level, their play is very solid.
IseN #841
IseN
Edited by IseN on 03/07/12 22:34 (BST)
03/07/2012 22:21Posted by eXeTimelog
Well lately most opponents I face are T honestly. But on the previous page I posted a link to the latest Day[9] daily, I suggest Terrans too watch that as it gives a good overview about what to do in the late game vs BL/Infestor, since the new patch.


Fundamental Problem, ghost is too expensive and weak for what it is supposed to do , counter infestors.

If we had the original EMP radius and put ghosts back 150/150 then we have a more balanced lategame TVZ.

Only other solution is too buff the Raven, right now the lategame is not balanced and our early game where we need to take out some drones to stay even with Zerg has been severley crippled with Queen buff.

So we are forced to play a macro game where the Zerg is always ahead because Terran needs to pressure and Zerg can have the defenders advantage on creep which seems to spread twice as fast as it did before.

Even an overlord can deny Terran base for like 1minuite because the creep recedes far too slowly this is completley ridiculas, since Zerg can now spread creep faster they should make it clear faster when we destroy it.

We have allready wasted scans but we still have to wait like 5 minuites for the creep to go.
Timelog #850
Timelog
MVP - StarCraft II
03/07/2012 22:30Posted by IseN
Well lately most opponents I face are T honestly. But on the previous page I posted a link to the latest Day[9] daily, I suggest Terrans too watch that as it gives a good overview about what to do in the late game vs BL/Infestor, since the new patch.


Fundamental Problem, ghost is too expensive and weak for what it is supposed to do , counter infestors.

If we had the original EMP radius and put ghosts back 150/150 then we have a more balanced lategame TVZ.

Only other solution is too buff the Raven, right now the lategame is not balanced and our early game where we need to take out some drones to stay even with Zerg has been severley cripped with Queen buff.

So we are forced to play a macro game where the Zerg is always ahead because Terran needs to pressure and Zerg can have the defenders advantage on creep which seems to spread twice as fast as it did before.


just watch the daily......

T is, in TvZ lategame, in the same position as Zerg is in ZvP late-game. There is no way too directly engage the Z army, unless you really outplay your opponent. The only way is too avoid the army and attack the vulnerable spots, which means you need too know the armies position. And that daily I posted should be a great help with that.
IseN #841
IseN
03/07/2012 22:32Posted by eXeTimelog


Fundamental Problem, ghost is too expensive and weak for what it is supposed to do , counter infestors.

If we had the original EMP radius and put ghosts back 150/150 then we have a more balanced lategame TVZ.

Only other solution is too buff the Raven, right now the lategame is not balanced and our early game where we need to take out some drones to stay even with Zerg has been severley cripped with Queen buff.

So we are forced to play a macro game where the Zerg is always ahead because Terran needs to pressure and Zerg can have the defenders advantage on creep which seems to spread twice as fast as it did before.


just watch the daily......

T is, in TvZ lategame, in the same position as Zerg is in ZvP late-game. There is no way too directly engage the Z army, unless you really outplay your opponent. The only way is too avoid the army and attack the vulnerable spots, which means you need too know the armies position. And that daily I posted should be a great help with that.


The Zerg army is not the problem, Terran ultimate army can completley crush it.

The problem is Zerg is ahead all game because of the Queen change EVEN if Terran takes a super fast 3rd.

Also Terran can just die to roach bane allin if we take a fast 3rd, and Zerg can take a 3rd and easily hold a Terran 2 base allin.
Aerohank #734
Aerohank
03/07/2012 22:29Posted by eXeTimelog
Yeah so? You need to look at the international scene if you want too look at such statistics as one region doesn't give you the overview about how race distribution, balance etc really is. And when I look at these statistics I can only come to the conclusion that, although there are less Terran at the highest level, their play is very solid.


How does having the lowest representation translate to terran being very solid?
If terran is solid at 24%, what does that make P an Z? More than very solid? Extremely solid?

Having the worst stats does not mean a race is solid. It means the oposite: the race sucks.
Timelog #850
Timelog
MVP - StarCraft II
03/07/2012 22:36Posted by IseN
Also Terran can just die to roach bane allin if we take a fast 3rd


Only if unscouted.

03/07/2012 22:36Posted by IseN
and Zerg can take a 3rd and easily hold a Terran 2 base allin.


Only if scouted.

See a pattern emerge?

Go watch that daily, then come back with your opinions. Don't whine mindlessly.
Timelog #850
Timelog
MVP - StarCraft II
03/07/2012 22:43Posted by Aerohank
Yeah so? You need to look at the international scene if you want too look at such statistics as one region doesn't give you the overview about how race distribution, balance etc really is. And when I look at these statistics I can only come to the conclusion that, although there are less Terran at the highest level, their play is very solid.


How does having the lowest representation translate to terran being very solid?
If terran is solid at 24%, what does that make P an Z? More than very solid? Extremely solid?

Having the worst stats does not mean a race is solid. It means the oposite: the race sucks.


Have you looked at all stats instead of only the distribution?
Dassem #346
Dassem
03/07/2012 22:32Posted by eXeTimelog


Fundamental Problem, ghost is too expensive and weak for what it is supposed to do , counter infestors.

If we had the original EMP radius and put ghosts back 150/150 then we have a more balanced lategame TVZ.

Only other solution is too buff the Raven, right now the lategame is not balanced and our early game where we need to take out some drones to stay even with Zerg has been severley cripped with Queen buff.

So we are forced to play a macro game where the Zerg is always ahead because Terran needs to pressure and Zerg can have the defenders advantage on creep which seems to spread twice as fast as it did before.


just watch the daily......

T is, in TvZ lategame, in the same position as Zerg is in ZvP late-game. There is no way too directly engage the Z army, unless you really outplay your opponent. The only way is too avoid the army and attack the vulnerable spots, which means you need too know the armies position. And that daily I posted should be a great help with that.


Which side cant engage in direct fight in PvZ?
April #323
April
ZVT is amazing because you have to let zerg get up to 70 drones becaue queend fend of pushes, all of the new maps are overlord friendly(cloud kindom is a joke when it comes down to this but who cares... as long as zerg is doing good the game is balanced')
The third is soo easy to get which means that long macro games are mor likely to happen and as we know terran late game consists of tier 1 units -_-.

But i mean all zergs have the same attitude

- If im winning the game is balanced and others need to l2p, if im loosing the game is obv imbalanced...And you bunch of whiners, idiots are complaining about zvp? i am a terran, i got a new account just to play zerg, after 50 games i am mid diamond level zerg and zvp is one of the easiest matchups, i just do the stephano roach play and win almost every game, the game seems like a joke when you are playing zerg, sadly though terran is just so much more fun, even though that sometimes you loose to opponents that dont have an idea about the game.
UnitedTrolls #931
UnitedTrolls
Edited by UnitedTrolls on 04/07/12 07:44 (BST)
04/07/2012 00:01Posted by IIIIIIIII
If im winning the game is balanced and others need to l2p, if im loosing the game is obv imbalanced...And you bunch of whiners, idiots are complaining about zvp? i am a terran, i got a new account just to play zerg, after 50 games i am mid diamond level zerg and zvp is one of the easiest matchups, i just do the stephano roach play and win almost every game, the game seems like a joke when you are playing zerg, sadly though terran is just so much more fun, even though that sometimes you loose to opponents that dont have an idea about the game.

You still have Terran as most games played with 58 wins... WHAT ARE YOU PLAYING AT?
qui
Why is it that terran's third is vulnerable to a roach ling all in but zerg's is not?

Hint: 4 hellions doesn't constitute an all in.

Also ridiculous comments in this thread:

All korean Terrans micro like MVP and still only 24% representation


Any proof? Nah, but it sure does back up your arguments well doesn't it.

Please report any Code of Conduct violations, including:

Threats of violence. We take these seriously and will alert the proper authorities.

Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.

Harassing or discriminatory language. This will not be tolerated.

Click here to view the Forums Code of Conduct.

Report Post # written by
Reason
Explain (256 characters max)

Reported!

[Close]