Topic [Bug] Negative damage boni not working after 1.5
As the title states, setting negative values in the "attribute bonus" field (and the multiplier one) does not reduce actual damage done to the unit with said attribute. This used to work before the 1.5 patch (maybe it broke in 1.4, but it definitely worked before that)
I believe it's a bug because the editor accepts negative values, stores and displays them as such, and even the ingame damage display if you mouse over the weapon shows the reduction, but when you attack something they take full damage.
And yes, I am using the "combine" bonus stacking method, this should be intended behavior for the "use maximum" setting.
Maybe a line of code got duplicated: Both the "maximum" and "combine" settings produce the same damage values (the intended "maximum"), at least for rudimentary setups with 1 positive and 1 negative modifier.
Meanwhile, the "minimum" setting acts like "combine" should, adding up the applicable bonuses.
There is no way to access the "minimum" setting.